Mu Suxing spoke briefly. After all, he was just impulsive and had a rough idea for creation. He had not yet started to explore himself in depth before he was ruthlessly suppressed by Fang Lian and others. Considering the busier work tasks in the new year, it might not be a good choice to switch to making games at the moment.
Qin Sheng didn't say yes or no. Compared to Fang Lian and others who were concerned about the various departments of Huaying, he was more concerned about the game itself. At this moment, Mu Suxing only talked about the general idea, and Qin Sheng could vaguely see what he was not saying.
You don't plan to make a profit
Muxuxing Weizheng was stunned. He didn't expect that the other party could see this. But this was indeed not something that needed to be concealed deliberately, so he didn't try to hide it, but simply admitted, "That's right."
The idea behind Muxuxing making this game is actually very simple
He hopes to be able to integrate the epitome of Huaying animation into this game in a reasonable way. The graphics of this game do not need to be very cool and high-end, nor do they need to be very complicated and cumbersome. After several years, when players open the game again, they can recall the decades of time they have spent with Huaying and smile knowingly at those familiar jokes. That is enough.
For a non-original game, the high popularity of the original work itself is both a guarantee for the game's sales and a disguised constraint. Compared with the fans of the animation, ordinary game players who do not watch the animation are the real majority.
Popular characters can add color to the game, but they can also discourage players who don't understand them.
To give the simplest example, Muxuxing arranges a maze scene in the game. When the player is wandering at the intersections of the maze, weak, pitiful and helpless, a green algae-haired passerby with a hunched face and three knives on his waist asks kindly, "What are you doing? Do you want to ask for directions?"
Players who have not watched "One Piece" may feel relieved, follow the direction pointed out by the NPC and never return, and type "gao" with a face full of question marks.
Players who have watched "One Piece" will smile and calmly walk towards the intersection which is completely opposite to the direction pointed by the NC, and easily pass the maze level.
In short, in this game, there is a huge difference in the gaming experience between players who are fans of the anime and real passers-by.
If Mu Suxing decided to make this game into a purely commercial game, then he would have to consider the feelings of those who have not watched the animation of Huaying and consider deleting similar memes. However, this would go against Mu Suxing's original intention of making this independent game.
Because the feature of this game is that players watch the familiar animation scenes in the game and interact with their favorite animation characters, as if they are experiencing a brand new two-dimensional adventure itself.
In other words, this will be a game purely for fans of the anime.
Mu Xiuxing has always been very open-minded about these things. "Originally, this game was born out of sentiment. I don't lack that little money anyway. It's the wrong thing to try to please the passers-by. It's better to carry out the sentiment to the end." He smiled and said, "Just think of it as a small gift to the fans for their support over the years.
Qin Sheng thought for a moment and said, "If it's just a pixel RG game, I can help you with the programming. It won't be a problem if two people do it.
Pixel RG games are no different from other games. After abandoning the gorgeous CG graphics that are popular in the current game industry, pixel games return to the essence of the game and pursue the gameplay itself. In this way, the funds, manpower and material resources required will be much smaller.
Among independent game development teams, there are also teams consisting of only one person.
He agreed readily, but Mu Suxing hesitated, "Will it be too much trouble for you?" Without asking specifically, he knew that Qin Sheng probably had no less work on his hands than he did.
There is still time to make a small game. Qin Sheng said, "Besides, you only have a rough idea now, right? Since you want to include the characters in the future Huaying animation, then at least you must have an idea of Huaying's next animation.
The independent game plan that was thought to be bankrupt suddenly took a new turn. Mu Suxing swept away his previous depression and became full of energy. "Of course.
The game engine brought by Jiang Yucheng was a small surprise, but that was all. Huaying's focus has always been on animation itself. Needless to say, the Harry Potter series was a huge hit with the first film, and the subsequent plot of the original novel was not bad. Under such circumstances, Muxuxing naturally did not need to worry about the release date selection like the first film. Instead, other film companies need to carefully consider whether to avoid Huaying for the sake of their own film's box office.
In addition to the second Harry Potter film that has already been scheduled, 2D animated films are also under consideration at Muxiuxing. CG animated films have their advantages, but 2D animation is also the area that Huaying has been best at in the past three years. Now that the focus is shifting towards movies, it is of course time to put 2D animated films on the agenda.
Not only that, TV animation and online animation are also one of the focuses that Huaying needs to take into account in the future. We can't give up the advantages of the film itself just because we focus on animated films.
Just as Mu Xuxing was thinking about Huaying Animation's specific new year plans, many companies also turned their attention to Huaying and began to pay attention to and inquire about Huaying's actions openly or secretly.
This "quite a few" covers quite a lot of areas, from familiar animation, movies, comics and games to clothing, publishing, snacks, stationery that seem to have nothing to do with animation.
In fact, as early as when Huaying's Sherlock Holmes series of comics became a hit, Huaying animation became a hot commodity in the eyes of investors. Not to mention the mutual transformation between animation, live-action movies, comics and games, because the animations produced by Huaying are often large-scale, this has led to the fact that animation-related derivative peripherals are in short supply.
Especially after Harry Potter and the Philosopher's Stone broke the historical record with its super high box office, countless speculators have focused their attention on the "commercial
Since Harry Potter is so popular, you have to have a set of uniforms for the four colleges, right? Don’t you want to collect chocolate frogs with wizard cards? Do you want the same wands as popular characters? Considering the appeal of the magic world in the movie to the audience, a detailed official book about the Hogwarts setting can be published in millions of copies, right
However, just as various companies were contacting the various persons in charge of Huaying through various channels in an attempt to obtain the copyrights of Harry Potter peripherals, Muxuxing was conceiving a game.
Yes, the idea game.
Although Fang Lian and others repeatedly told him not to be fickle and abandon animation as his main business to make games, Mu Xuxing had just bought a few classic RG games from the system mall not long ago. He was addicted and had no time to make games. So he could just use his imagination to give Jiang Yucheng a few ideas, right
After all, it is a newly established game platform. If it wants to have a stable number of users, it is definitely not enough to rely solely on Huaying's existing fan base. The game production engine made by Jiang Yucheng has only been online for a short time. In this period when passers-by are still completely in the dark about pixel RG games and visual novels, it is still necessary to make a few representative games.
So after Mu Suxing finished listing his own future work plan, he began to considerately list a work list for Jiang Yucheng.
Visual novel games are easier to deal with. Derivative visual novel games are also very compatible with animations. The scripts and illustrations of the games are also well matched by doujinshi writers and artists. With the doujinshi game competition in the past, there is no need to worry that fans will not be interested in this type of game.
As for original games, he can also let Jingzhi Interactive Entertainment make a few typical small games, which can attract traffic to the game platform and give some typical ideas to producers who are interested in such games. For example, the classic Emperor and Queen Development Plan, Immortal Cultivation Daily, and by the way, it would be good to make "Hogwarts Daily" to take advantage of the popularity.
What bothers Muxuxing the most is the pixel RG game
He can make an independent game, but he has not yet finalized the full plan for Huaying in the next few years. Considering the complicated details of this game, he may not have enough time.
As if it saw what was bothering him, the system, which had been silent all this time, hesitated for a while, and suddenly said, "If you just want this type of game to attract traffic to the newly established game platform, it's the same to exchange it with achievement points.
Muxuxing was a little surprised. "You mean I can use achievement points to redeem the game in the system mall and have it appear directly in this world?"
Yes," the system replied, "This system is intended to promote the culture of the plane.' Under the condition that the game producer is indicated, it is allowed to project the system and the game in the city to this plane.
Mu Xuxing's eyes lit up.
Ten minutes later, the core senior executives of Huaying, represented by Fang Lian, Wen Feihang, Qiu Fengmao and others, simultaneously received a chat message from their boss, along with a game attachment.
The company is about to open a game platform. I have a game here that I plan to promote as the platform's key game. Please try to play it first and try to complete it. Then give me a review of the game. [Game attachment, zi
His tone was calm and natural, and he was impartial, without any sign of holding a grudge.
Mu Xuxing acted so open-minded that Fang Lian and others who received the news felt a little bit sorry - after all, it was true that Mu Xuxing liked to mess around, but facts proved that every time he messed around, he had a plan in mind and never really caused any trouble to others. Instead, they suppressed the other party's wish to make an independent game.
It was precisely because of this sense of guilt that Fang Lian immediately replied to Muxuxing's message as soon as it was released. No problem, leave it to me. I promise to give you an absolutely perfect game review later! The kind with pictures and text
As the most hardcore game enthusiast among the group, Fang Lian has always been quite confident in his skills.
It was the holiday season, and he felt a little guilty towards Mu Suxing. He had nothing to do, so he simply downloaded the game attachment Mu Suxing sent him and prepared to try it out right away.
As the computer beeped to indicate the download was complete, Fang Lian made a cup of tea and then sat down in front of the computer leisurely. He looked up at the computer desktop and his eyes fell on the unzipped game icon. The name of the game was
Witch's House.