Until Zhao Xu walked out of the portal and returned to the ground of Mystra, his heart was still beating.
He wanted to scold himself for thinking too much, but he didn't realize the most basic etymological meaning of the name "Anti Noya".
But he also somewhat understood another reason why Antinoya always wore a hood.
Although Zhao Xu had always heard from Antinoya's sweet and soft voice that the other party was not older than 20 years old.
It was just that when he officially saw that Antinoya, who he had always mentored before and after, actually looked about the same age and appearance as a junior high school student on Earth, he was somewhat embarrassed.
To put it bluntly, Zhao Xu was thirty years old in his previous life, and according to Arthur's tradition of early marriage, many of his peers would probably have daughters about the same age as Antinoya.
The spell "Timeless" allows Antinoya to lock in her own years. As long as she doesn't take off the necklace, she will always look like a childish girl under twenty years old.
Not to mention majesty, if Antinoya squatted on the ground, Zhao Xu would have the urge to touch his head and roll his hair.
Not to mention his disciple, the middle and high-level mages in the entire floating city would probably be less likely to feel respect when they see Antinoya.
Zhao Xu has looked at the calendar of legendary mages. Most of them are middle-aged and elderly people who are considering their appearance.
In the three stages of middle age, old age, and twilight, the Arthur's force sensitivity will decrease by one point, two points, and three points in the attribute in sequence, and finally a total of six points will decrease.
Intelligence, perception, and charm are strengthened by one point each, and finally a total of three points are improved.
For spell casters, many mages will accept this "aging" effect, even if the losses in the front three are more severe.
"Hey." After a while, Zhao Xu couldn't help but sigh.
After seeing Antinoya's true appearance, he almost gave the opponent the JK costume of Earth, but as expected, he also had a wrong idea.
Zhao Xu simply snapped his fingers and performed a "magic trick", which evoked a cold feeling in his heart and made him sober up.
According to his guess, Antinoya's "charm" attributes may have been accumulated to an extent that is difficult to estimate. Naturally, after taking one look, he will be deeply fascinated by the other person's appearance when their aesthetics are similar.
With this coolness, Antinoya's figure finally became a little blurred in front of Zhao Xu.
Zhao Xu also came back to his senses and looked carefully at his "advanced professional ability".
The dual elite originally only allowed one line to advance, but Zhao Xu once made an oath to the origin of magic, allowing him to break through this restriction.
So this time, both his arcane and magical routes have been advanced.
At this time his arcane caster level reached 6th level.
In terms of divine spell caster level, his level 1 priest is still independent, and the level 1 spell guardian is superimposed on his level 4 "dossier scholar", so he is now equivalent to a level 5 divine spell caster, and It was he who obtained the three-ring magic.
At this time, Zhao Xu looked at his arcane advanced "Super Magic Shaper".
There are three prerequisites for this advanced profession.
The first is the skill prerequisite. Among them, he has long been satisfied with level 5 of knowledge (mystery) and level 5 of spell recognition, and level 3 of craftsmanship (carving). He has also improved it in more than ten days of preparation. Now he is casual Every statue of a god is carved in a decent manner.
The second premise is that he must master two metamagic specialties. Zhao Xu is equally satisfied with the instant spell (replacement of Iron Will) and the long-lasting spell (reward for level 5 mage).
The last third condition is that he must be able to cast three-ring spells, which goes without saying.
It can be said that the prerequisites for this advancement are not stringent. Even if there are requirements for the expertise, those mages with metamagic expertise will not lose money if they learn it.
Unlike an advanced level like the Super Spellcaster, what is needed is a expertise like "Iron Will" that can only increase the Will save bonus and is not very cost-effective.
Zhao Xu didn't need it, so he washed "Iron Will" into other specialties through eight-ring spells. If Eswig and Wang Ningwei want to advance to the level of "Super Magic Spellcaster", they must retain this expertise.
However, only Zhao Xu and a few senior members of the association knew how abnormal this "advanced profession" that had been banned was.
Even to exaggerate, Zhao Xu's combat effectiveness will increase exponentially with every additional metamagic specialty.
At this time, Zhao Xu looked at the level 1 professional ability of the Super Magic Shaper - "Super Magic Control".
This professional ability allows him to super-demonize spells by taking attribute damage.
Generally, if a spellcaster wants to make his spell supermagic, he must use the required circle spell slots to prepare it.
If you want to use a zero-level "detection magic" to release it instantaneously, then it must be paired with the super-magic specialty of "spell prompt", at the cost of increasing the fourth-level spell slot.
In other words, to cast a "spell prompt detection magic" spell, you need to use four-ring spell slots to prepare it, which Zhao Xu cannot currently do.
At the same time, among the metamagic feats, there are also "Spell Maximum Effectiveness" and "Spell Strengthening" that enhance the effects of spells, and "Spell Upgrade" that makes spells more difficult to be exempted from.
Therefore, although the mages are heartbroken, they will still learn several key "metamagic feats", especially "spell prompt" that involves spell casting time, and they will not miss it.
For Zhao Xu, who has "super magic control", he no longer needs to increase the number of levels to cast super magic.
An improvement like "Spell Quickening" requires four levels, and he can choose to replace it by letting one of his attributes take 4 points of damage.
That is to say, other people's "Instant Fireball Technique" is a seven-ring spell, while Zhao Xu's "Instant Fireball Technique" is still a three-ring spell. The difference is that one of his attributes will be reduced by four points.
And the attributes can still be restored, even if it's just a rest.
For example, "Spell Restoration", spells such as "Level Restoration" that can restore attribute damage are also effective, as long as he has to pass a difficulty level 20 spellcaster check.
Thinking of this, Zhao Xu walked directly to the "Sacred Heart Cathedral" next door, randomly picked an empty "quiet room" and walked in to meditate to obtain today's magic.
After about an hour of preparation, Zhao Xu refreshed the sequence of divine spells he had prepared. After re-preparing the divine spells, he could also cast the three-ring divine spells.
The ability of "Super Magic Control" consumes attributes and can be restored through "restoration spells" and the like. It is indeed very strong, but not strong enough.
Zhao Xu needs a once and for all solution.
It's impossible. When he fights and casts spells, he also has to worry about how to restore his attributes.
At this time, Zhao Xu held his breath and slowly used his newly obtained three-ring priest's magic "spiritual protection".
As he cast the spell, a soft glow appeared in Zhao Xu's palm, just like a healing spell cast by a priest. As long as this gentle energy ball came into contact with the target creature, the spell would take effect.
Compared with close, medium and long-range spells, this kind of "contact" distance spell is indeed more risky, but Zhao Xu's target of casting the spell at this time is himself, so there is no obstacle.
Zhao Xu immediately pressed this ball of energy towards his chest.
[Adventurer Zhongxia, you use "energy protection" on yourself. You are immune to fatigue, exhaustion, attribute damage, and attribute absorption effects (regardless of the source) for 7 minutes.]
Immunity is the strongest defense.
At this time, Zhao Xu continued to experiment, activating the "Super Demonic Control" ability in his mind, and then integrated the "Spell Duration" expertise into his second-level spell "Ghost Strike".
Instantly, the super-magic control ability also fed back an attribute damage, pointing at Zhao Xu himself, and Zhao Xu directly directed it towards the physical attribute.
[Adventurer Zhongxia, your "spiritual protection" spell is immune to 6 points of physical damage from "Super Magic Control".]
[Adventurer Zhongxia, you cast "Ghost Strike" on yourself (spell lasting), time: 24 hours (originally 1 round)]
Two hints directly told him that he had really succeeded.
Seeing this scene of attempts, although Zhao Xu was a little mentally prepared, he still felt excited at this moment.
This means that from now on, all spells that comply with the "spell durability" format will become 24 hours in his hands.
In the future, when fighting with others, he can easily raise his hand and cast instant spells.
You must know that the "Super Magic Instant Scepter" in his hand is worth 170,000 gold coins just three instant spells a day.
At the moment, Zhao Xu's "Super Demonic Control" ability has no limit on the number of times it can be used, unlike the priest's "Holy Super Demonic" specialty which is limited by the number of times he can dispel undead creatures.
In this way, he officially embarked on the unsolvable path of a mage, and began to be associated with the word "Master".
When he has more metamagic specialties, from now on others will see his fireball spells paired with "spell prompt", "spell maximum" (full damage), and "spell powerful" (+50% damage). ), "Spell Upgrade" (increases difficulty), "Spell Expansion" (increased area), "Spell Twins" (two fireballs) and other effects.
(End of chapter)