The Ultimate Evolution

Chapter 901: Dark green gloves!

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After seeing this series of reminders, Fang Senyan felt less depressed. In his values, the basic attribute points of freedom are basically 1:1 with the merit value. But for Aziz, who was in urgent need of merit points, he was a little annoyed.

However, they only found out after contacting MIB through the senior agent next to them that the wanted rewards from the six galaxies are also quite good. They can choose from three types of rewards: rare precious metals, genetic improvement potions, and wormhole coordinates.

Among them, precious metals are extremely rare rare metals in the universe. To put it bluntly, they are unknown wonders that can be realized even if they are brought back to space.

Genetic improvement potions can increase basic attribute points.

As for the coordinates of wormholes, they are kept secret most of the time, because in business and interstellar trade, an excellent wormhole coordinates can save hundreds or even thousands of light-years away, and sell them at an astonishingly high price! Of course, the wormhole coordinates obtained from these six galaxies are definitely not too precious, but it is not a problem to sell them universally.

Fang Sheyan and Aziz's meritorious service has just suffered heavy losses, so they chose the rare and precious metal that is actually an "unknown strange thing". The rewards from the six galaxies can be said to be various, and the six unknown strange objects can be exchanged for a total of 13 points of merit. Aziz's face finally looks better.

However, if you want to trade with the Akirons, you must first find the Milky Way and restore bilateral relations to normal. I am afraid that this matter can only be delayed for a while.

The tail thorn of Jones looks very similar to the sting needle of a scorpion. Of course, it has to be magnified dozens of times. It can easily dissolve and open the tough dark red wall, making it easier to continue exploring.

At this moment, when Fang Senyan was contemplating, Aziz came over again and waved his hand at him. In the palm of Aziz's hand, there was a strange khaki-yellow crystal, with a hazy glow on it. There was a glimmer of light, but there was a clear bullet mark on the front, and there were obvious cracked texture marks on the edge, which seemed to be Jones' core.

"Is this... Jones' key?" Sheyan asked tentatively.

Aziz nodded and said:

"Did I open it?"

Sheyan's eyes also had a flash of anticipation:

"What am I looking forward to opening?"

Aziz said thoughtfully:

"Based on the normal strength of this guy, there is a high chance of a dark gold equipment, but because there are plot characters intervening when we attack, and the injuries from their attacks played a major role in killing Jones, this is very It's hard to say."

Sheyan smiled and said:

"This kind of thing can only be left to fate."

Aziz nodded in agreement, then tightened his grip on the strange khaki-yellow crystal that appeared, and it shattered into powder in an instant, and then fell from the gap between Aziz's fingers When it came down, a large mass similar to spider egg sacs was actually formed on the ground, like a tattered sack piled up on the ground.

It seems that Aziz is used to unlocking the loot in the team, so he tore open the thing that seemed to be covered by a tattered sack, and suddenly revealed... a dark green light! !

Two groups of gray and inconspicuous things were presented in front of the two of them, but although the appearance of the things looked very sloppy, the light they emitted was an out-and-out dark green light. As Aziz's finger touched it, a series of data was presented in front of the two of them.

Planetary-grade high-energy mechanical power gloves (left)

Output: Any world that may have in-depth communication with alien civilizations

Equipment Rarity: Dark Green (Set 2/2)

Material: wire steel + cast charcoal + blue pillar germ + boiled matter in the inner core of the planet + singularity fruit

Additional Devices: Nuclear Power Accessory Battery (Slot X3)

Equipment position: left hand

Equipment Type: Gloves

Warning: To exert the full power of this equipment, the wearer's DNA must be analyzed and locked. Once equipped, it will produce a soul binding effect and cannot be traded with other people.

Weight: 17.3 kg.

Conditions for using the equipment: the strength must be above 50 points, and the stamina must be above 70 points.

Attack power: 50~180 points.

Durability 350/800

Equipment: When the combat is not activated, this glove will be in an energy-saving state in order to save energy. In this case, its weight will slow down your movement speed and become your burden. Speed reduced by 10 (an additional movement speed equal to 10 Dexterity points). It doesn't disappear until you activate it.

Equipment: The core system of this glove is the internal metal boiling point melting furnace, which can devour and decompose the rare metals in the rest of the equipment to recharge the glove. Of course, paying extra utility points can also make space instead of recharging , The glove must be continuously charged to exert a strong combat effectiveness, and keeping the glove at full capacity is what you must do.

Equip: Your melee attacks have a 3% increased chance to stun enemies, and your attack speed can be increased by an additional 15%.

Equipment: When your melee attack is dealing with an injured (health value below 50%) enemy, there will be a certain chance to trigger the effect of concussion and fragmentation, causing additional damage to enemies within the range at the same time, the additional damage value It will be randomly selected from the last three damage data suffered by the enemy, and the real data of this extra damage cannot be higher than 200 points.

Equipment: strength, agility, stamina +2 each

Equipment: When making this glove, it was mixed with a strong substance with continuous radiation, so the chance of the holder being critically hit by the enemy increases by an additional 3%.

Special effect: precision, the high-end craftsmanship of aliens determines the durability of this glove, if the owner is directly attacked by the enemy, there is a 50% chance to use it and the durability consumption will be halved.

Special effect: Rare, the number of this thing is very rare, so the materials used for repairing it are very precious. If you want to maintain it in the space, in addition to paying 500% of the repair fee, you must also pay a little merit value!

Equipment ability: uppercut! Use this glove to hit the enemy's chin hard (if it has a chin), making it stunned and floating in the air for 2 seconds. The damage value of this ability is equal to the owner's normal attack power, but There is a 50% critical strike chance, and the stun and floating special effects have priority, and the cooling time is 1 minute.

Special effect of the suit: increase the hit rate of the holder by 7%

Special effect of the suit: When you attack the enemy, there is a certain chance to absorb 50 points of life from the enemy.

Explanation: This is a tool made by aliens to mine ore. An alien transformed it into a product suitable for combat. With this tool, he wandered in the universe, robbed and slaughtered, and did all kinds of evil. Until this guy met the more vicious Jones, his body was eaten and became the nutrition of the bugs, and his equipment became Jones' collection, and now it is yours.

Planetary-grade high-energy mechanical power gloves (right)

Output: Any world that may have in-depth communication with alien civilizations

Equipment Rarity: Dark Green (Set 2/2)

Material: wire steel + cast charcoal + blue pillar germ + boiled matter in the inner core of the planet + singularity fruit

Additional Devices: Nuclear Power Accessory Battery (Slot X1)

Equipment position: right hand

Equipment Type: Gloves

Warning: To exert the full power of this equipment, the wearer's DNA must be analyzed and locked. Once equipped, it will produce a soul binding effect and cannot be traded with other people.

Weight: 17.3 kg.

Conditions for using the equipment: the strength must be above 50 points, and the stamina must be above 70 points.

Attack power: 30~60 points.

Durability 488/800

Equipment: When the combat is not activated, this glove will be in an energy-saving state in order to save energy. In this case, its weight will slow down your movement speed and become your burden. Speed reduced by 10 (an additional movement speed equal to 10 Dexterity points). It doesn't disappear until you activate it.

Equipment: The core system of this glove is the internal metal boiling point melting furnace, which can devour and decompose the rare metals in the rest of the equipment to recharge the glove. Of course, paying extra utility points can also make space instead of recharging , The glove must be continuously charged to exert a strong combat effectiveness, and keeping the glove at full capacity is what you must do.

Equipment: Like all earthling boxers do, you can use it to cover your face, preventing those uppercuts, uppercuts, straight punches, punches and jabs from directly hurting you, when you When using this glove to block, the success rate increases by 33%, and even if the block is unsuccessful, it can offset 15% of the damage.

Equipment: When the enemy's melee attack acts on your glove, the kinetic energy circulation system in the glove will start and then try to absorb the enemy's power. When your glove blocks the enemy's cumulative attack damage of 1000 points (theoretical damage) , will try to activate the maintenance system in the glove, inject cellulose into your body, increase your agility by 20%, and last for 10 seconds.

Equipment: Intelligence, Spirit, Perception +2 each

Equipment: Tactical Throwing. The original effect of this glove is for miners. It can make the holder burst out with great power within a certain period of time, grab nearby objects, lift them up, and then throw them! The throwing distance is 20 meters to 50 meters.

Both the strength and physical strength of the holder will affect the success rate of tactical throws.

Special effect: precision, the high-end craftsmanship of aliens determines the durability of this glove, if the owner is directly attacked by the enemy, there is a 50% chance to use it and the durability consumption will be halved.

Special effect: Rare, the number of this thing is very rare, so the materials used for repairing it are very precious. If you want to maintain it in the space, in addition to paying 500% of the repair fee, you must also pay a little merit value!

Set effect: Make your block success rate increase by 15% again, but the damage of block reduction is weakened by 5%.

Set Bonus: Makes your Tactical Toss usable on creatures.

Explanation: If a great baseball player gets hold of this glove, tsk tsk... unfortunately, that's not a realistic idea.