Thriller Paradise

Chapter 15

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[The script has been completed and the rewards are being settled.]

[Experience Points Obtained: 450, Game Coins: 4500]

[Acquired Items/Equipment: Sleepy Tibetan Macaque]

[Complete/accept task: 0/0]

[Completion of special and hidden tasks: 0, cracking the world view: none]

[Shock value surge: 0 times, highest startle value: 0%, average startle value: 0%]

[Your fear rating is full of courage, you can get an extra reward, please choose it later.]

[Acquire skill value: 100]

[Skill bonus experience: 100, game currency: 1000]

[Script clearance reward: skill card*1]

[Settlement has been completed, please continue.]

Feng Bujue finished reading the settlement list in the login space, and then heard [You have reached level 5, the upper limit of stamina value has increased, currently 500/500], and his experience is now 150/500.

From the point of view of experience, the difference between single-player survival mode and training mode is actually not that big. The levels of Feng Bujue and Wang Tanzhi's platoon in multiplayer training are level 1 and level 2 respectively. A super difficult ending factor, the experience of completing that script is at most about 300, not as much as 500. At this time, the script for the single-player survival mode was generated by Feng Bujue at level 4. According to the experience ratio, he can basically get close to 400 experience for a single-player training at this level.

At this time, you can see that the rewards in the survival mode are generous. Compared with the training mode that can only get experience, now Feng Bujue has more skill points and its bonus experience and game coins. In addition, there are customs clearance rewards and fear ratings additional rewards.

However, there is one piece of settlement data this time that makes Feng Bujue quite puzzled. He also brought out the item [disposable syringe] from the training mode before, but the column "obtained items/equipment" in the settlement list shows " Nothing", but this time the monkey was settled.

He is very confident that this kind of situation has never been mentioned in the game materials he has read before. Of course, that is also normal. The game description on the official website is of an advertisement and popular science nature, and every very specific detail will not be written.

To Feng Bujue, unsolved mysteries are like fish bones in his throat, especially for such seemingly innocuous little problems, he feels uncomfortable all over if he can't figure them out.

He didn't bother to look at the forum, because the situation related to the system may not be correct, so he directly contacted the online customer service through the screen in the login space to inquire. The other party was really stumped by this question, and it took me a long time to give an answer: Items of the type "consumables", such as medicines, bandages, synthetic materials, mechanical parts, etc., all quality is "normal" (including normal) The following ones will not be displayed in the settlement list when obtained and brought out in the script. The equipment whose quality is "garbage" is the same as above.

When Feng Bujue heard this, he understood that there may be many things that meet the above two items in the team script. If there is a person with a big suitcase who is full in the future, during the last 60-second countdown, he will pick up a lot of debris such as stones, branches, weeds, bricks, sticks, etc. Take out the script, and the system's settlement list will have to use a large section to record these useless things. So there is the current setting.

After figuring this out, Feng Bujue wanted to take out the monkey he got in his luggage, but when he tried to take it out of his luggage, the monkey disappeared, replaced by a piece of paper about the size of a Tarot At the same time, a system prompt appeared in front of Feng Bujue:

[After completing the script, the player may obtain "plot items that can bring out the script". These items are generally related to the secondary tasks in the script, or during the main plot process, due to various reasons (such as the player's own Ability to overcome scenario) related to not being used. When such plot items that can bring out the script successfully enter the landing space, they will be transformed into "puzzle cards" and added to the deck system (not yet open).]

After reading the system prompts, Feng Bujue turned his attention to the jigsaw card in his hand. Although the material of this card is like paper, it feels like it cannot be bent. The edge of the card emits white light, and the patterns on both sides are the same. Yes, regardless of the front and back, the design of the card in his hand is a monkey, and the style of painting is still in the style of ink and wash.

[Puzzle Card: Monkey] This is the only comment on the item, just a name, nothing else.

Feng Bujue glanced at Wang Tanzhi's status in the friend menu, he was still in the game. He was not in a hurry to get the settlement reward at all, but contacted customer service again.

So let me explain the deck system in general...

Before that, I have to talk about a concept, which is the so-called equipment quality classification. The information given to players on the official website is as follows:

Garbage: Keeping this worthless piece of junk up and running is not easy.

Rundown: Old, flawed, but better than nothing.

Normal: Everything is normal with this equipment, and it will help you if you use it properly.

Excellent: a reliable, well-equipped piece of equipment, like a trustworthy partner. (Excellent quality equipment has at least one attribute or one special effect)

Perfection: flawless and top-notch equipment, rare and powerful. (Perfect quality equipment must have special effects, but may not have attributes)

Legend: A coveted artifact, enough to enhance the user's level of strength.

From this grading, it can be seen that excellent equipment will undoubtedly be the mainstream in the middle and late stages of the game, and it is also a level that most players can obtain.

As mentioned in the previous article, the way to obtain equipment in Horror Paradise is mainly to "find". How to do

This deck system is a method that the game company came up with to provide players with a disguised way to obtain equipment in the later stages of the game: as long as the player collects a series of decks, they can change a piece of equipment, and the quality guarantee is excellent. There is even a chance of perfection.

And what is the concept of "series"? The answers are random and infinite.

Take this [puzzle card: monkey] as an example. If you still have puzzle cards: monk, white horse, pig, cannibal, these five cards together can be regarded as a series.

In the same way, if you have puzzle cards in your hand: rat, ox, tiger, rabbit, dragon, snake, horse, sheep, rooster, dog, pig, plus this monkey, the twelve cards can also be regarded as a series.

As long as the system determines that a set of cards can be considered a "set", it means that the concept of the series is established, and it can be used to change equipment.

From this point of view, any puzzle card can theoretically be added to many different series. The birth of any card also has a certain degree of randomness. For example, the monkey brought out by Feng Bujue may not necessarily become a [puzzle card: monkey], but may also become a puzzle card: orangutan, King Kong, hairball, Peach, Toyoshihideyoshi, etc... Another example is that a certain player brings a pair of straw sandals out of the script, which may become puzzle cards: feet, straw, emperor uncle, etc.

This diversified setting makes every plot item a useful puzzle card. At the end of the game, if the player is strong enough to use force to overcome most of the difficulties, the attribute [whether the script can be brought out] on the plot item may change their clearance strategy.

Therefore, players who really do not have the equipment can enter the single-player survival mode by themselves, only complete the main plot, and do not do all the triggered side tasks, leaving all the plot items that can be left behind, and when they take out the script, they will be puzzle cards .

Of course, it is impossible for players to commit suicide after taking what they want. If you want to get a deck, customs clearance is the minimum condition. No matter which mode you die in the middle of, the equipment and items can be taken away. Only the plot items obtained in the script will remain in the script. This is also to prevent the death of a player from causing other players in the team mode. Unable to continue mission.

That was almost the case, Feng Bujue had finished his inquiries, he ended the communication with the customer service, and then performed some operations on the menu to convert the puzzle cards into data and store them in the login space. Then it's time to get ready to receive customs clearance rewards and additional rewards.

From the very beginning, he didn't have any hope for this scare value evaluation, because the horror level of this script was mediocre. But he still cares about that extra lottery chance.

The random skills rewarded by customs clearance must be usable by oneself, so it is either general specialization or equipment specialization skills. As for the added bonus of that fear rating... he had to choose equipment again, because a script was scraped and he was still unarmed.

Feng Bujue stepped out of the elevator and entered the bright metal room. Same as last time, there were two hollow glass columns inside.

First of all, he came to the side of the customs clearance reward, and received a random skill through the virtual menu. A skill magnetic card gradually merged into a white light in the glass column. Feng Bujue was quite calm when he took out this card, but after watching At the moment when the skills were explained, his stern roar sounded in the room again: "This is the shit!"

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