Thriller Paradise

Chapter 3

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It was too late and then too fast, Feng Bujue swung his sword and slashed. Because he didn't feel scared at all, he was still very calm under this situation, and his reactions and movements were not affected in the slightest. He leaned his upper body back to avoid the attack of the blood corpse. With sharp claws, he swept out the blade sideways.

Feng Bujue was surprised to find that the sword tore apart the blood corpse's body was as easy as cutting tofu. After the muscles and bones in the monster's chest were cut open, blood shot out, splashing on Feng Bujue's face. There is a fishy and salty smell in the mouth and nostrils, as well as a sticky and warm touch. This game can be described as fake in this respect... as disgusting as the real thing.

The blood corpse let out a painful roar just after being cut by the sword. The body started from the wound, and it seemed to melt and quickly turned into meat sauce pus, which just flowed all over the ground.

Feng Bujue didn't expect to have the opportunity to look at the attributes of the sword in his hand at this time.

[Name: Blood Corpse Must Die]

[Type: Weapon]

[Quality: Excellent]

[Attack Power: Strong]

[attribute: none]

[Special Effect: When attacking a blood corpse, it can be dissolved]

[Whether the script can be brought out: No]

[Remarks: This sword is the early work of the legendary dwarf craftsman "Auer Quande". A cunning goblin merchant bought this sword from Auer with a few bottles of drink called "Erguotou" , Half a month later, Orr made "Goblins Must Die".]

Feng Bujue looked at the equipment's attributes for a few seconds, and the system prompt sounded: [You have completed the novice tutorial, and it will be automatically transmitted after 60 seconds]

At this time, another area was unlocked in the game menu in front of him, where a 60-second countdown was going on, and another option was "Transfer Immediately". Feng Bujue chose to teleport immediately, his body turned into white light, and he left the script in an instant.

From his subjective point of view, just a white light flashed in front of his eyes, and he returned to the elevator. The giant sword in his hand was no longer there, and the blood stains on his body disappeared. Everything in the elevator was as usual, it was still the same as when the game was first loaded, the lights were bright, and he was naturally the only one in the mirror, what he experienced in the ten minutes just now was like a short, illusory nightmare.

[The script has been completed and the rewards are being settled.]

[Experience Points Obtained: 70, Game Coins: 700]

[Acquired Items/Equipment: None]

[Complete/accept task: 0/0]

[Completion of special and hidden tasks: 0, cracking the world view: none]

[Shock value surge: 0 times, highest startle value: 0%, average startle value: 0%]

[Your fear rating is: full of courage, get an extra reward, please choose later.]

[Acquire skill value: 30]

[Skill bonus experience: 30, game currency: 300]

[Script clearance reward: novice luggage*1.]

[Settlement has been completed, please continue.]

This information is displayed on the screen on the wall, and the system prompts at this time: [You have reached level 2, and the upper limit of physical strength has increased, currently 200/200]

At the same time, Feng Bujue saw that the "specialization column" in the menu was unlocked. There were six specializations in total, but the names of five of them were covered by shadows, and the level was displayed next to it: N/A, only [general ] This item is on, and shows the specialization level - F.

Specialization is the most important setting for a player's strength in Horror Paradise. Feng Bujue, who has read the game description, naturally remembers it clearly. The meaning of N/A level is: None, knows nothing, and cannot use the skills of this department; while F is : Extremely poor, close to none, when reaching this level, you can use the skills of this department, and the activation success rate is 20%

At the same time as the reward was displayed, the door of the elevator opened again. This time, it was not a corridor outside the door, but a square room with four metal walls appeared. The area was about five times larger than this elevator, and the light shone from the ceiling. There are two cylindrical hollow glass columns in the middle of the room, which are empty at the moment.

Feng Bujue had nothing to say about his scare value. After the fear was "quantified" into a scare value, he actually saw three zeros. As for the fear rating, it doesn't mean much to Feng Bujue. According to the game description, after the script ends, there are five evaluations based on the scare value. Terrified and distraught.

It is absolutely impossible for Feng Bujue to have all zeros, otherwise the designer will definitely add a level called "Bold and Bold".

For the novice tutorial, Feng Bujue's completion this time is actually the best result in theory, because the survival value and stamina value have nothing to do with the score, and there is no difference in rewards for clearing the level unscathed or dying.

In Feng Bujue's reward settlement, there is no one that can be better. But he didn't show much joy, just sighed, and walked to the glass pillar on the left, and a new option immediately appeared in front of him.

[Please select the type of luggage.]

On the virtual menu projection, there are two styles of backpacks, one is the style that is slanted on the shoulder and close to the back, and the other is the type that is worn across the waist and crotch. He thought for a few seconds and chose the first option. Then, the backpack was made of white light and appeared in the glass pillar. When the white light turned from virtual to solid, half of the glass column turned and opened horizontally, and Feng Bujue reached out and took out the backpack.

At the same time, the luggage and equipment columns in his menu were finally unlocked.

[Your luggage is a storage space, the current maximum capacity is 10 items, as long as the items can be stuffed into the backpack mouth can be stored. Some items may be living creatures, which can only be placed in the luggage when the player takes control of them. Special reminder: Players cannot enter the luggage, please do not try.]

[You can view the equipment on your body at the moment from the equipment column. Anything you can equip is considered equipment, and there is no limit to the location and quantity of equipment. For example, you can hold a knife in your left hand and a club in your right hand. At the same time, both hands are wearing knuckles. Your clothing is not part of equipment and is bound to your character image and cannot be taken off or destroyed. You can only change clothing settings in the login space, and clothing can be purchased in the exchange.]

Although the "exchange" is prompted here, in fact, currently, there are no paid items at all, and closed beta players can only play the game in default clothing.

Nowadays, many game companies are eager for quick success. During the test, the development rate of the game is only about 70%, but the mall has already been listed. What fee items, clothing, skins, red and blue, etc., can't wait to start selling them. Some industry cancers directly let the company's internal staff go to third-party websites to sell all kinds of top-quality equipment or rare pets.

But the dream company's strategy is different. Their marketing strategy during the internal testing phase was completely focused on the sales of hardware facilities. The completion rate of this game was over 95% at the beginning of the closed beta. In the era of technology led by the fourth-generation optical computer, there is no need for players to test any UG at all, just use AI calculations. So the internal test is mainly to sell the new game cabin NL2055 dedicated to the horror park.

Dream Company strictly prohibits the trading of virtual items and currencies. Not only does it not open the mall on the official website, it also blocks the "exchange" in the game so that players cannot enter, and it also closes the currency trading function in the game, resulting in It is very troublesome to trade between players.

This is an expression of self-confidence that is close to arrogance. Dream Company executives seem to have decided that as long as this game is in public beta and officially launched, it will definitely be a success. There is no rush to make money at all. During the internal beta stage, it is only necessary to expand the user base and build word of mouth. That's it.

[Please choose your extra rewards: 1. Randomly draw a piece of equipment corresponding to the level, 2. 2000 game coins, 3. 80 experience points]

When I came to another glass pillar, this option popped up in front of me.

Feng Bujue said in his heart: "Today is the first day of the closed beta, the game currency is definitely useless in a short time, the experience value..." He glanced at the menu, at the moment he is level 2, and the upgrade experience shows 0/200. So the third reward should be 40% of the upper limit of the experience level of the current level. Now that the level is still low, it is not cost-effective to choose this, so he chose the equipment.

When selected, a white light glows in the glass column, and then... a stone appears.

Feng Bujue was stunned for a moment, the first reaction in his mind was to suspect that it was some magic stone or something, but he picked it up to look at the attributes...

[Name: Stone]

[Type: Weapon]

[Quality: Garbage]

[Attack Power: Weak]

[attribute: none]

[Special effects: none]

[Remarks: Stones with irregular shapes that can be seen everywhere are sometimes picked up and used as weapons. Although they can be brought out or brought into any script freely, people always throw them away when they are used up, and they will never put them in their bags or keep them take it.]

In the empty room, Feng Bujue's shout echoed: "This is the fucker!"

this is... this is... is...

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