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After the four wonderful flowers of Bingdi left, Feng Bujue continued to visit the mall. The items in the system store were as he expected, mainly various clothing and consumables.
As far as clothing is concerned, it is indeed a good thing. In addition to giving players a personalized appearance, it does not take up equipment slots, and it also comes with attribute bonuses. However, due to the fuzzy processing of the data of various abilities of the characters in Thriller Paradise, in the absence of any numerical basis, the annotations of those attributes are generally "slightly increase the total survival value" and "increase the hit rate of shooting with firearms to a certain extent." rate", "increase the bounce height a bit" etc...
The types of clothing are mainly divided into tops, pants, suits, hats, shoes, and accessories. This game does not provide skirts. The reason is self-evident. However, you can find socks in the accessories category. There are also silk stockings in the socks. If a female player If you have a strong desire to show your legs, you can buy a pair of shorts or trousers to wear with them.
Every piece of clothing on the player can "slightly" improve a certain attribute. Buying a whole set of equipment is naturally much better than not wearing any of it. And in order to prevent players from having to compromise on appearance when picking the desired attributes, all clothing bonus attributes have been made optional. For example, a player buys a beret. When he buys this clothing, there will be no attribute bonuses, but when this item enters the player’s inventory, three attribute bonuses will be randomly generated. After the player chooses one of them, it can be equipped.
Clothing is an item that cannot be traded. If a player must swipe a specific attribute, the only way is to buy it repeatedly, and it is impossible to exchange it with each other. Of course, that kind of situation is rare, because all kinds of attribute bonuses are basically useful, not to mention that you can choose one of the three.
In short, Thriller Paradise is clearly encouraging players to choose clothing with their favorite appearance as the top priority.
Now this kind of random selection can be regarded as a special service for this purpose. Under this premise, the chances of players bumping into shirts are not high. Even if they meet people with similar tastes, their clothing bonuses are also different.
Let’s talk about consumables. The most commonly used items are survival value supplements, stamina value supplements, bandages to stop bleeding, detoxification universal serum, and mixtures to relieve abnormal states such as electric shock paralysis, burns, diseases, and freezing. In addition, there are various bullets, ropes, arrows, batteries, explosives and other items.
There are many types of consumables, and supplements include three categories: large, medium, and small, with different percentages and different prices. Other items have very accurate prices according to the model and quantity, accurate to the point of every inch of bandage and every bullet.
Finally, the system store also sells equipment, but this is not a "scare box", so all the equipment sold are below the normal level (including the normal level) and have no special effects. Even if you are a player who has just finished the novice tutorial, even if you only have level 1, it doesn’t matter if you don’t have any specialization except general specialization F. Players in this situation can still find usable equipment in the system store. But better than nothing...
Therefore, players who really can't get equipment in the script should use money to pile up. Regardless of your level and specialization status, you can always find a set of common equipment available in the system store.
Feng Bujue quickly browsed the contents of the system store, and basically swept away the consumables. After all, bullets, blood bottles, etc., you don't need to look too carefully, just pay attention to what you may use.
As for clothing, he considered buying it, but the price was really high. Moreover, the prices of these costumes seem to be set according to the degree of novelty of the appearance. For example, a set of "panda suits" actually costs 300,000 game coins. Not to mention that this set of clothes that sell for 300,000 yuan is also randomly generated like any other set of clothes that only sells for 30,000 yuan, let’s just say how inconvenient it is to move around while wearing this set of clothes, isn’t it self-imposed? Could it be that Dream Company thinks that dressing like a mascot into the script will help alleviate the horror atmosphere, so this kind of fancy costumes are priced high
By the way, I have to talk about money. At the beginning of the public beta, Dream Company suddenly announced that there is no "coupons" in this game, except for the two items in the scare box (special equipment and game coins) that need skill points to purchase , other things have to be consumed with game currency. Dream Company officially provides RM and game currency exchange services.
Originally, this is nothing, but Dream Company also has a very sharp policy - the exchange rate between the game currency of Thriller Paradise and the real currency is not fixed, and the currency exchange rate of this game will change according to market conditions.
As a result, this in-game currency market, which should have been determined by the "Dajin" company, is now directly controlled by the government.
The exchange rate update time is every Monday at 8:00 am, and Dream Company will give the exchange rate for this week at that time. Assuming that one yuan RM can buy 100 game coins last week, but this week, maybe you can buy 120, or you can only buy 85.
From the perspective of profitability, game companies naturally hope that the higher the exchange rate, the better. It is best to only buy 1 point of game currency for 100RM, but that is impossible, so who would buy it.
Therefore, this change is completely determined by the system. The system will perform calculations based on the number of players, the amount of currency rewards given, the total amount of currency recovered by the system store, etc., and use this as a basis to regulate the exchange rate for the next week.
Although this practice of constantly changing the exchange rate may cause offline "coin speculation", it has nothing to do with Dream Company. Anyway, the exchange they provide is one-way. The game company only charges RM, and the game is sold according to the current exchange rate As for what players buy game coins for, whatever... If you have the ability, you can buy game coins at a price of 1:10000, and use game coins to cash out at 1:100, that is also capable.
Later facts also proved that it is difficult to do currency speculation. Because the exchange rate controlled by the system does not fluctuate greatly throughout the year, it is always within the range of 1:2000 to 1:3000. The update frequency of a week is there, and the rich and powerful players are too lazy to talk to the speculators, while the budget-minded players will think about it... whether to buy these game coins that are slightly cheaper than the official ones, or wait a few more days and see. Whether the weekly exchange rate will become lower than the price offered by speculators.
Of course, regarding the matter of using RM to buy game currency, Feng Bujue, even if he wants to, can't afford it...
What he wants to buy now depends on the rewards he earns. As far as a player at level 13 is concerned, Feng Bujue has quite a lot of property. The game currency is as much as 164,300 points, and there are 843 skill points. .
At this time, he suddenly remembered that the bag of garlic that was destroyed just now might be sold for three melons and two dates, and exchanged for some game currency. It seemed that he was still negligent. But thinking about it further, the kind of thing that can be obtained everywhere in the script is not equipment, so I'm afraid it's not worth a few bucks. If that kind of thing can sell for thousands of points, then he will not do anything in the script in the future, but forget about stealing batteries professionally in the virtual world, unload one and bring it back in his bag, maybe it will sell for tens of thousands. .
"Well... let's go to the auction house first, the clothes are really expensive." Feng Bujue murmured, he turned around and walked towards the information tower in the middle of the mall.
When he approached, he found that on the four fan-shaped creations around the information tower, in addition to the screens that constantly refresh the items in the auction house, there is also a dedicated screen for each, showing the leaderboard in the game.
The words "East, South, West, and North" are printed on the highest points of these four objects, obviously for the convenience of players to distinguish directions in this bowl-shaped space.
Feng Bujue came to the east fan column and looked up, the leaderboard here is the rank ranking. Among the top 20, the word "anonymous" was displayed in the names of two people. For the other 18 players whose names were displayed, brackets were added to the end of each name by the system, and the clubs they belonged to, that is, the names of those studios, were written in the brackets. It seems that as soon as the public beta launched the community system, those studios have all been opened.
As for the advantages that the community system can bring and the conditions for its establishment, Feng Bujue doesn't know yet, so he decided to go back to the login space to learn more. At this time, he just scanned the level list at a glance, and he knew the nicknames and studio names of those players.
Afterwards, Feng Bujue came to the south fan column. The title of the leaderboard here is "Combat Strength Ranking". Surprisingly, among the 18 IDs with names and surnames on the ranking leaderboard just now, only five entered. Ranked in the top 20 combat effectiveness.
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