After calming down, Ye Xu asked the girl about some detailed rules.
The girl didn't hide her secrets, and answered his questions without saying a word, such as points and grade points.
Players can get different numbers of points for clearing the game, and awakened players can get different numbers of points for playing as NPCs. The value of two credits and one credit is the same, and credits can also be used for consumption in the mall, but this conversion ratio must be followed.
Therefore, many NPCs will choose to activate the "player mode" after their grade points reach the standard. That is, they continue to go to other worlds to clear customs as players, and they can get points after clearing customs. And because they know the true identity of the NPC, the difficulty of the game is greatly reduced.
After all, NPCs will mainly choose to intimidate those players who don't know the truth. Those who know the truth will basically not be frightened, and they will not be able to generate energy due to emotional agitation. Frightening is useless. So as long as the awakened ones don't violate the mortal conditions, they can be immune to the NPC's pursuit and survive to the end safely.
Another thing is the default unspoken rule among many awakened people.
Due to the complete clearance condition of the escape game, it is still valid for the awakened. Therefore, many awakened people will choose to activate the player mode in order to win the chance of resurrection. Then try to win ten times in a row to complete the customs clearance conditions.
After all, if you keep being an NPC, you basically have no chance to be resurrected. They can't be stuck in this game forever, can they
After hearing these explanations, Ye Xu completely calmed down.
Now it seems that becoming an awakened person is a great thing for him. After all, compared to being kept in the dark as a player, it is better to be an awakened person who knows everything, not to mention that an awakened person has many advantages.
He already knew all the news he wanted to know, so he said goodbye to the girl friendly and ended this "teaching".
After that, he focused his attention on the "Review Rules" button.
It is said that grade points can be spent here to learn the detailed rules of the previous game. For example, in the daily experience activities, what are the must-death conditions, what are the best customs clearance shortcuts, and what are the common customs clearance conditions.
After Ye Xu opened it, he bought the detailed rules for the seventh day. He just wanted to know if the awakened ones had cleared the level he thought of to locate the player.
If it is really this thing, then he can only say that he admires it. The person who made the rules of the game is too insane. Even if the average player finds out that it is this thing, they may not be willing to throw it away.
After the payment is successful, the "Ballroom Rules" button changes from gray to colored and can be viewed.
Ye Xu opened it quickly, then was slightly taken aback, and sighed secretly.
I saw something impressively written on the screen: The locator is on the player's identity ring.
The player's identity ring is a black ring worn by each player on the ring finger of the right hand. This thing is not just a prop for other players to distinguish whether he is a player or an NPC, but a very important thing.
After a player lost his ring, when the game was cleared, others were led back to the system space by the ring, but he was left in the game world. No one knew what happened afterwards, but the players subconsciously believed that the player would stay forever.
Now Ye Xu naturally knows that the player cannot be left forever, and also knows that even if the player is kept, the player will not encounter any danger. It is estimated that at most it will be "die" once, and then resurrected, just like Ye Xu in the previous world.
But players don't know this, so no player dares to lose his ring.
In the escape activities in the dance hall, even if they know that the locator is on the ring, some people may not take the ring off. Otherwise, if the ring really disappeared after the ballroom event, who would you cry for? At that time, it will be nothing more than the difference between "early death" and "late death".
Compared with the senior couple who successfully left the ballroom before, they took off their rings. They are really bold and not afraid of losing them.
Ye Xu admired it very much, anyway, he couldn't think of the ring in such a short time, let alone throw it away.
After understanding the rules, Ye Xu will start to extract the next world.
It takes 1,000 credits to activate the player mode, and the credits of the awakener are directly related to his achievements in scaring players in the dungeon. The more energy the player generates from being frightened, the more score points they will get in the end. In addition, there is a guaranteed 100 score points for each world.
Ye Xu was playing an NPC for the first time, so the system allowed him to draw a copy that was easier to earn grade points—Escape from the Wax Museum.
Before entering the instance, Ye Xu passively joined a separate subsystem. This subsystem contains all the detailed information about the dungeon, as well as the list of awakened people participating in this dungeon, as well as chat channels and so on.
Escape from the wax museum is a large copy, and the map of the copy is not just as big as a small wax museum. In fact, the wax museum that players need to escape from is a huge maze. And on the walls of the maze, at the end of the dead end, etc., there will be all kinds of wax figures.
This entire maze constitutes the map of the Wax Museum this time.
Most of the semi-protruding wax figures on the wall are just decorations to frighten people, and only a few are played by the awakened ones. And the wax figures at the end of the maze are basically NPCs.
But there are not only wax figures in the dead end, some are wax figures, some are life-saving props, and some have nothing at all. Players need to find the exit of the maze and go out from the exit to pass the level.
Of course, if the player unfortunately returns to the entrance and uses it as the exit, they will be disappointed to find that there is no way out. The entrance will be blocked after the player enters, and there is only one exit.
Ye Xu received the task of acting as the wax figure on the wall.
The NPCs on this wall are relatively free, because the player enters the dungeon in the form of a "ghost" and has no entity. He can walk in the wall, then attach to a wax figure randomly, and jump out of the wall to scare the player.
Therefore, every wax figure on the wall may become a ghost.
Playing as the cul-de-sacs is a little more restrictive, they can only switch on all cul-de-sacs. If any unlucky player is found hitting a dead end with a wax figure, the Awakened will possess the body to chase and kill the player.
However, this kind of player can actually escape. As long as they get out of the range of the dead end before the awakened person possesses him, the awakened person will not bother to possess him. After all, it would be a waste of energy not to catch up.
Ye Xu was doing this kind of task for the first time, and thought it was quite interesting.
Few people have experienced the experience of walking like a ghost in the wall. Ye Xu felt that he was just walking on a hidden path, with transparent air walls on both sides, inlaid with wax figures facing away from him, and the two roads of the maze outside the wall.
The key is that this path has its own "conveyor belt", even if Ye Xu stands still, he will be taken forward quickly. Therefore, the awakened ones are generally too lazy to move, and just stand there and wait.
If there are players around by chance, they will attach themselves to the wax figure next to them and jump out.
Now that the dungeon has officially started, Ye Xu simply sat down to rest, and watched the group of awakened ones talking about the mountains in the chat channel.
The chat channels are all anonymous communication, and everyone randomly chooses a messy name, which is a bit similar to the anonymous chat method of the penguin group. This time the anonymous theme is Romance of the Three Kingdoms, and Ye Xu randomly picked "Guo Jia".
[Duplicate] Zhang Fei: Guan Yu Guan Yu, this is Zhang Fei, please answer!
[Duplicate] Guan Yu: Liu Bei Liu Bei, this is Guan Yu, please answer!
[Duplicate] Liu Bei: Second brother and third brother, I am the eldest brother, let's find a place to meet and worship!
As soon as Ye Xu opened the chat interface, he saw such a silly conversation, and the corner of his mouth couldn't help but twitch.
The key is that the three of them really found a place to meet, successfully formed a small organization, and happily met to scare the players together.
Ye Xu found that these awakened people really like to play role-playing.
[Duplicate] Cao Cao: Ladies and gentlemen, I think we should build a big group of Wei, without Shu and Wu. Manual Aite Guo Jia Xun Yu Xia Houdun, in addition, I hope that the traitors of the Jin Kingdom will be more conscious and don't get close to each other.
[Duplicate] Sima Yi: Hmph! Jin Guo follow me!
[Duplicate] Sima Zhao: @司马怡, I’m sorry, Jin Kingdom was built by me
[Duplicate] Sima Yi:? ? ? Rebel!
[Duplicate] Zhou Yu: @孙权, lord, we feel that we can’t fall behind, you build a big group of Wu
Without saying a word, Ye Xu was dragged into the group by them. Only then did he discover that this chat system can set up a large group of 50 people, a small group of 20 people, or a small team of 5 people.
Then when the awakener chats, you can choose to switch channels, talk alone in the team, or go to the dungeon channel to talk, whatever you like.
Soon, the entire group of awakened people was divided into five major factions, Wei Shu Wu Han Jin, each chatting and chatting in their own channels. Those who know know that this is an escape game, but those who don't know think it's a language group.
However, they couldn't enjoy themselves for long. Ten minutes later, the system administrator released a system message.
[Dungeon] System prompt: After one minute, the players will take their positions, and the dungeon will start.
Then, the system program skillfully used the ultimate big move "all staff mute" on the dungeon channel. The dungeon map became quieter visible to the naked eye, and the system deleted those nonsense one by one, leaving only the system messages that had been swiped to hang on the interface alone.
[Da Tuan-Wei Guo] Cao Zhi: The father of the system is still so fast, he deserves to be a Chu Tong who has been single for three hundred years.
[Da Tuan-Wei Guo] System prompt: The awakened "Cao Zhi" has been muted for 10 minutes.
[Big Tuan-Wei Guo] Zhen Mi: Hahahahahahahahahahahahahahahaha!
[Dungeon] System message: Countdown to 10!
[Dungeon] System message: Countdown to 9!
…
The countdown started, not only the countdown message appeared on the chat channel, but also huge golden numbers appeared on the system interface in front of Ye Xu.
All the awakened people stopped talking nonsense, and all stood still, waiting for the game to start.
[Dungeon] System message: Countdown 3!
[Dungeon] System message: Countdown 2!
[Dungeon] System message: Countdown 1!
[Dungeon] System message: The game starts! The number of awakened people in this copy is 200 (180 awakened people on the wall, 20 people at the end of the dead end), the number of players is 800, the number of entrances is 4, and the number of exits is 1. The dungeon map is divided into four regions, each region has the same number of various types of awakened, please do not move across regions!
This is a circular maze map divided into four sectors of equal size. Each of the four areas has an entrance, and each entrance has two hundred players and fifty NPCs.
The center of the circle is the exit of the maze, and each of the four areas has more than one path leading to the exit. Moreover, each area is very large, and the expected elimination rate of the copy is 90%, that is, only about 80 people will pass the level.
Now, the player has entered the maze area. They can walk freely, including going to other areas, but in this way, their chances of encountering blocked entrances will also be greatly increased.
This is a copy that is extremely unfriendly to players.