Unconventional Escape Game

Chapter 49: Lost Cruise II

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Returning to the cruise ship world again, because this time he returned as an NPC, Ye Xu suddenly felt a novelty.

Ye Xu asked a few friends before, and learned that there are probably tens of thousands of different worlds in this escape game. It is easier for the awakened person to draw the world he has been to, because it is more convenient to work if he is familiar with it. If you don't want to repeat the world, you can set it in the settings, so that the lottery will not draw the world you have been to.

However, players will not experience the duplication of the world, after all, they will know how to play many times after clearing the level once. Even if you wash the memory and clear the level again, you will still have a vague impression, which is unfair to other players.

Ye Xu, who got the cruise ship world, was quite satisfied, after all, the food on the cruise ship won his heart. In particular, the world of cruise ships is not like the last school, where even ghosts have to do tasks. Except for the tour guide who needs to stay at various mission points every day, other NPCs are very free.

After sending Ye Xu away, some changes seem to have taken place in the cruise ship world, it should be that the copy has been upgraded. This time Ye Xu was assigned a role he had never met before - a distinguished tourist.

In the original cruise ship world, there are only three types of existence: the tour guide, the Awakened who is always on call to kill, and the NPC on the background board. Now many background board NPCs have been replaced with awakened ones, known as "honorable tourists".

They are different from tourists like players, they are VIP customers on the cruise ship. They will experience activities with players, but VIP customers are very free and can choose to experience or not. They don't need to do tasks, the experience is the real experience for them.

However, the system dad said, the existence of VIP customers is meaningful.

The meaning is probably... If there is no comparison, there will be no harm. Anyway, in order to collect energy, the father of the system has already started to do whatever it takes. Not to mention setting up a control group, even when it is more troublesome, it will never tire of it.

Now it's just bringing the awakened people who are ready to kill from behind the scenes to the front of the stage, and let them pretend to be distinguished tourists to play games with them, what's the big deal. To be honest, it is more interesting to run to the front of the stage. After all, it is really boring to hang around where the players can't see, and only come out for a stroll when something happens.

And being a tour guide is very fun, but you are always tied to the players. As long as there is a player who fails to complete the task, the tour guide will always be there. Such a comparison is rather miserable. No wonder the father of the system extrajudicially allowed the tour guide to play with his mobile phone to pass the time.

Because they wanted to act as tourists, they still didn't use the anonymous chat system this time. Instead, like the time at the academy, each of them was assigned a pseudonym.

Ye Xu's identity this time is a foreign aristocratic young master, and he is of mixed race. With blond hair, dark blue eyes, and an exceptionally delicate handsome face after being a mixed race, he was dazed when he looked in the mirror.

But this noble young master has a Chinese name, Ye Mi. And, he also has a hidden identity as a wizard.

Ye Xu: "???" Dad System, have you finally started working on foreign fairy tales

Ye Xu guessed that other awakened people would be vampires, sea monsters or something.

Now it's all right, the boat is completely lively. He just said, why did the system father spare the players so kindly, allowing them to spend the whole day as long as they complete the daily tasks.

Ye Xu was very skeptical, and the main missions had all changed. At that time, players will not only have to meet these messy awakened people every day, but also deal with them all the time.

After entering the cruise ship world, Ye Xu got the complete rules of the game.

The original rule of the cruise game is to experience one item every day, and the experience time is accumulated for half an hour, and then you can get a meal ticket. A total of ten days, after ten days to clear the customs. Now the main task has indeed changed, but the change is not particularly big, the half-hour experience is still the same, but other details are different.

The biggest difference is that now there are no guides, and players don't have to starve. There are a total of ten cruise experience items, players experience one item per day, and they can choose the order at will, without group activities.

All projects are open from 8:00 am to 8:00 pm, and players will be rewarded with a medal after experiencing it once. Collect ten medals, and you can pass the level after ten days. But if the medal is insufficient, it will be "retained forever".

But the trick is that players don't know this. They only know that they need to collect medals, but the rules do not tell them the punishment for not having enough medals. Although, think with your toes and know that nothing good will happen.

If the collection experience is successful, they still get a one-day meal ticket, but it is a VIP meal ticket, which allows them to go to several VIP restaurants to eat. It doesn't matter if you don't collect it, you can go to ordinary restaurants to eat for free, but how bad the food in ordinary restaurants is, you can only know if you try it yourself.

In the process of experience, you will still encounter various sudden dangers, which is the same as before.

The key lies in honorable tourists. As NPCs, honorable tourists have a very noble status. Players need to establish a good relationship with them, otherwise they may regret it. As for how to regret it, the game rules still don't tell the player.

Ye Xu found out that this cruise is equipped with a special system interface. After the interface belonging to him was opened, there was a wizard's canteen, which sold various magic potions. There are quick healing potions, all kinds of trick potions, and a whole bunch of weird potions.

In other words, Ye Xu, an NPC, was not only a distinguished tourist, but also a hidden businessman before the killing conditions were triggered. This is a bit like playing an online game. The NPCs around the player will sell items, but whether the player can find out which NPCs will sell things depends on luck.

The only reminder is that each player will get one hundred special silver coins after entering the dungeon. These silver coins cannot be used anywhere, and can only be traded with distinguished tourists. There should be several merchants like Ye Xu, and there are some characters like mercenaries who can pay silver coins to make the other party do some specified things.

That's where it gets interesting.

Ye Xu was gearing up, ready to deal with the players.

The chat interface is as hot as ever. This time there are only five awakened players, but there are a total of 150 players.

[Map] Werewolf: It seems that everyone has a special status. Mine is useless, that is, you can go out and kill a player on a full moon night. After eight o'clock in the evening, I will turn into a werewolf. If the players spend too long in the experience project, they may encounter me.

[Map] Nun: I can only pray. Players come to me. After paying me a silver coin, I can pray for him and make his experience smoother. But upstairs, you can turn into a wolf on a full moon night? What's the use of that, the moon is only full for one or two days a month.

[Map] Vampire: I think according to the personality of the system father, maybe every day is a full moon night. By the way, I am a vampire, I come out to look for food at night, and I can turn a player who is still hanging out after eight o'clock in the evening into my blood servant. The condition for the blood servant to pass the customs is to taste all the delicacies on the cruise ship, and there is no need to miss one, so you don’t need to experience the project.

[Map] Siren: I can sing to confuse players, making them think that they have completed today's experience, and then every time he counts the medals, he will subconsciously get one more, never knowing that he is actually one medal short. But I can't take the initiative to use this skill. Players need to come to me and hire me to do this. However, the sea monster is a race that is good at deceiving, so after taking the money, instead of using the skill on the person requested by the employer, I will use this skill on the employer.

[Map] Wizard: I am a hidden merchant, and I have all kinds of potions to buy. I have medicines for restoring blood servants, dispelling the confusion of sea monsters, antidote for werewolves, healing medicines, and tricks.

[Map] Vampire: Do you have any potions there

[Map] Nun: Is there any medicine for beauty

[Map] Kraken: Please give me a potion for not getting fat. Thank you.

[Map] Werewolf: I've lost some hair recently, and I need anti-hair loss medicine.

[Map] Wizard: ... none of these things.

Sure enough, the focus of the awakened ones is always so biased.

So the five awakened people directly used their special identities as the code name of the chat interface, which is concise and clear.

However, there are only five awakened ones, and the number is very small. From this point of view, there should be many serious NPCs as distinguished guests. It is very difficult for players to find the only five special guests among a large number of distinguished guests.

The Kraken's skills are very interesting, and stealing chickens is not a typical example of losing money. Sure enough, the father of the system still doesn't like people doing bad things, and whoever does bad things will let him try his skills.

There is nothing special about werewolves and nuns, just normal gameplay.

On the contrary, vampires are more interesting, and it is almost equivalent to giving benefits. The vampire's explanation is that because he himself is an old bat who only needs to drink blood and cannot eat human food, he suspects deep resentment and obsession. So his blood servant inherited his obsession, and tasted all the food for him before completely becoming a vampire.

This is almost equivalent to a task of distributing benefits, but it is not easy to become a blood servant. Both vampires and werewolves will appear at night. If you are lucky enough to bump into a vampire, you will be eliminated if you encounter a werewolf.

Moreover, vampires and werewolves can only assimilate one blood servant/kill one player a day. If they are assimilated into blood servants on the last night, it is still a question of whether they can finish eating within a limited time.

After purchasing additional materials, Ye Xu no longer felt that this was a welfare task.

There is a detailed travel brochure for the cruise ship in the additional information, which lists the five restaurants on the cruise ship. Three of them were Ye Xu's last visit to the cruise ship world, and one was newly added, and the remaining one was a public cafeteria for players to eat for free, the one with touching dishes.

Among the five restaurants, there are two self-service restaurants with hundreds of dishes. Even if it's not a cafeteria, there are a lot of dishes and snacks in other restaurants. It is a very huge project to eat all of them. Even if you only take one bite of a thing, the amount is quite scary.

So this welfare task is actually not as good as an ordinary task, and the completion rate is really a bit low.

The cafeteria is better, you can only have a little bit of everything, as long as you have tasted it. After other restaurants order food, they must eat 50% of it, otherwise it will be considered a waste of food and they cannot leave the restaurant. However, the restaurant closes after 8 pm, and there is no guarantee that anything will appear in the restaurant after closing.

All experience items, including restaurants, are closed after 8:00 pm until 8:00 am. Players can choose to stay during this period, but there is a high probability that they will be in danger after staying.

So they had to be optimistic about the timing and leave as soon as eight o'clock came. After closing, the NPC will leave directly. It will neither turn off the lights nor remind you that the time is up. If you don't leave after the time, you are unlucky.