It was a pleasant and relaxing conversation with Oliver.
There is no conflict of interest between the two parties, and they came to the Lance plane to fish in troubled waters, trying to usurp the most lucrative harvest from these giant dragons.
In the past plane wars, they all focused on competing for the dominance of the plane, the winner took all, and the loser was defeated. But this Lance plane is different. If the large and small dragon lords gather together, it is enough to crush the small power that Greem has established now a hundred times.
So if you can't do it hard, you can only grind it softly.
With the Stone Talon Mountains as the center, build a solid logistics base first, and then project the power out. Let's start with the little guys of the second level, one by one, clean up these "house" dragons who only care about the snow in front of their own house and don't care about the frost on other people's roofs.
However, the strength of the giant dragon family varies greatly. Even if Greem can gather three 2nd ranks, it is still not enough to safely harvest the giant dragons. Therefore, keeping Oliwen, the dragon's nemesis, can play a decisive role at critical moments.
It's just that her dragon-slaying sword is too sharp. Once the news leaks out, Greem will be easily implicated by her. So when to use and how to use Oliver well has become the thing that tests Greem's combat wisdom the most!
As for the distribution of the loot, Oliwen can not want anything else, but he only wants to get the complete dragon. Even if Greem promised hundreds of thousands of magic crystals, he couldn't force the other party to change his mind, which also gave him a headache!
Every time a dragon's nest is laid, it is indeed possible to reap huge wealth piled up like a hill. But if you really want to check it with your fingers, you will find that the wealth of the dragon is not as exaggerated as in the legend.
With the strength of Greem's side, at most they can beat those young dragons who have just grown up. And these guys are either busy sleeping at home and growing their bodies, or they are eating, drinking and enjoying the comfortable life of a lord.
As for wealth, the aboriginal tribes in their territory lived a primitive and ignorant life, offering a lot of black jerky from unknown sources, but very few shiny gold coins and magic gems. What could be robbed from such a group of paupers
If you don't rob them, you can only cross planes to other small planes to fight the autumn wind.
But such a thing is too risky.
Once the back road is cut off, it's not to rob others, but to go to other people's fields to deliver dragon card materials! Even the level 3 brontosaur Amus carefully selected a weak goblin plane, and almost turned the tables there. Tier 2 giant dragons like them would be more dangerous if they went out casually.
Of course, they are not without any access.
Humans have their own social groups, and dragons also have their own small circles.
If a certain Dragon Clan big shot aimed at a resource-rich plane, in order to strengthen his momentum, he would sometimes call some 'little brothers' in his familiar circle. At this time, those little dragons who usually lack connections and lack of courage will come roaring in, willing to be driven by each other.
In this way, the Tier 4 dragons came forward to fight against those powerful people, and the Tier 2 and Tier 3 dragons burned, killed and looted everywhere. Only half of the stolen wealth should be handed over to the Tier 4 dragon, and the remaining half is enough for the little dragons to be happy for a while.
As for their strength, why don't they simply occupy the opponent's plane and take all of them? As soon as Greem asked such a question, Oliver pushed it back with contempt.
Dragons like gold coins, gems, and all shiny and valuable treasures, but they don't like management and construction. When you meet something you like, just grab it, why bother to help those stupid and stupid native ants slowly develop and manage it
If you have that time, you might as well hug your own wealth and sleep on the mountain of gold coins. In that way, one's own strength can continue to grow in one sweet dream after another. When you wake up and the other party has grown a new stubble, then go grab it again...
Even Greem couldn't help but shake his head sympathetically after counting his fingers like this.
Seriously speaking, the lazy and rough way of raising dragons is the most suitable for them. Other people, other races, cannot imitate even if they want to.
This time, Greem brought down the wind dragon Chux, of course Greem would not be polite, and also moved his dragon's lair clean.
While he was talking with Oliver, Gazlowe's counted list of items was sent over.
1,307,633 various gold coins, 428 magic gems, 129,000 magic crystals, more than 350,000 magic stones, 37 magic swords, 142 sets of enchanted armor, alien staffs, magic wands 11 pieces, 115 monster crystal nuclei, 54 elementary magic scrolls (level 1), 14 intermediate magic scrolls (level 2), 2 advanced magic scrolls (level 3), 21 various magic books, crystals of knowledge from other worlds 1 pieceā¦
Gazlowe roughly estimated that if such a large number of treasures can be disposed of, at least it can bring Greem and the Crimson family a direct benefit of 650,000 magic crystals.
Moreover, among the treasures, there were some things that even Greem couldn't help but be a little bit excited.
Most of the 14 mid-level magic scrolls were common spells like 'Explosive Fireball', 'Waterfall Tornado', 'Vampire's Touch', which didn't help Greem much. However, there are also some scrolls that can help Greem.
'Dimensional Anchor', an intermediate magic scroll, I don't know which magic plane it came from. Cast on a spellcaster, it prevents him from casting any teleportation or teleportation spells within 25 fingers.
Of course, using it can also interfere with some spells such as portals or arbitrary doors that have been cast successfully.
'Mirror image', an intermediate magic scroll, can place 3-5 magic mirror images of the caster anywhere within a radius of 30 meters to confuse the enemy.
This kind of magic belongs to the water-type witchcraft in the wizarding system, and it cannot be used by a professional fire wizard like Greem, so it is safe to carry one with you.
The two high-level magic scrolls, Teleportation and Finger of Death, were the most helpful to Greem.
According to the division of magic strength, these two scrolls already have the power of level 3 witchcraft.
The alien teleportation can randomly transport the scroll holder to a certain alien plane, and the probability of the material plane is only 13%, and it is more likely to be transported to the terrible lower world. After all, all material planes basically refuse visits from other worlds, only the lower worlds do not reject visitors, and instead welcome those bastards from the material plane to die in the dirty lower worlds.
The finger of death can be attributed to necromancy witchcraft, which can directly apply a shattering effect to the soul of the target creature. The spell power is about 320 degrees, ignoring defense.
Of course, this 'finger of death' can be partially offset by magic protection and the target's biological physique, but the 320-degree soul damage that ignores defense is still extremely terrifying. With this scroll, even a Tier 2 creature like Dragonoid Zacha can still be killed in one hit.
Even if it is cast properly, Zacha will not even have a chance to fight back.
But it is a little difficult to use it to deal with dragons.
After all, the souls of dragons are extremely tough, and their magic resistance is also very good. It is still unknown whether this level 3 finger of death can kill a level 2 dragon. Besides, even if it succeeds, Greem will not waste it like this.
You know, a living dragon is the most valuable!
Just like Zhacha, the second-order wind dragon, if he fiddles with it to the wizarding world, he can sell at least 800,000 magic crystals, or even higher. As for the dead, it is estimated that it is about 300,000.
In addition to the scrolls, many monster nuclei were also found in the Fenglong treasure, among which there were as many as 5 Tier 2 crystal nuclei. Unfortunately, there is no dragon crystal.
In fact, it is normal for such a situation to occur. As long as it is not those particularly perverted guys, no giant dragon will collect the remains of the same kind. They will even take the initiative to attack those aliens who have weapons or equipment made of dragon materials.
If counting the Tier 2 crystal nuclei collected over the past few decades, the number of Tier 2 crystal nuclei in Greem's hands has reached double digits, a total of 21.
If he followed his past habits, he probably couldn't help but make these monster nuclei into suitable elemental golems. But after advancing to the second level, he has been running around, and has almost no time to study and improve his elemental puppet manufacturing skills.
Those Tier 1 elemental golems in the past had little help to him.
Just like the battle to encircle and suppress the wind dragon just completed, Greem didn't release any elemental golems at all. Even if he managed to release it, it would be difficult for him to play an obvious role in the battle of the second-order creatures. Unless he can release a double-digit Tier 1 elite puppet in one go, it would be more cost-effective to chant a Tier 2 witchcraft by himself in that time.
So at this stage, it is the right way to tailor some suitable Tier 2 golems. And this will undoubtedly cost him a lot of time and energy.
Most of the magic books found in the Fenglong treasure are the magic notes and travel experiences of spellcasters from other worlds. Although it was impossible to peep into the opponent's complete spell system from inside, it could also allow Greem to expand a lot of knowledge and experience.
In particular, one of Gulliver's Travels described several strange worlds that even Greem had never heard of. From the details between the lines in the opponent's words, Greem dared to conclude that this was definitely a powerful spellcaster of level 4 or above. Because at the end of the travel notes, there are also some travel experiences in the void outside the territory.
In the world of wizards, only the so-called great wizards dared to travel alone in the outer void. Level 4 wizards are barely enough, but once they encounter star beasts or star races, the chance of death exceeds 70%.
After searching all the treasures of the wind dragon, Greem accidentally discovered a mysterious alchemy in the alien knowledge crystal.
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