Age of Adepts

Chapter 602: Every trick

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The rhythm of the war has been in the hands of the wizards from the very beginning.

Whether it was the poison distribution in advance or the radiation bombs thrown from high altitude, it greatly weakened the basic combat power of the dragon people. 1/3 of the dragon warriors were knocked down by the two-in-one blow before they entered the battle, and the rest of the dragon warriors were deeply stimulated, almost crazily breaking out of the camp with a desperate attitude.

And in the process, it was inevitable to suffer long-range damage from a large number of marksman-type magic weapons.

The dragon scales polluted by radiation bombs can no longer completely dispel the long-range attacks of metal projectiles as in the past. Dragon warriors crowded in the narrow mud path, while enduring the terrible barrage attack like a torrential rain, they waved their hands vigorously. Huge tomahawks and 'lumberjacks' fought to the death.

No matter which side's members fell, the latecomers would push the corpses directly into the stinking pool to make room for the subsequent battles.

The ear-piercing roar of the metal chainsaw, the angry and violent roar of the dragon warriors, and the dull impact of flesh and steel... All the strange sounds converged into a noisy noise that was almost inaudible. Coiled over the Swamp of Sorrows.

Relying on the bravery of the dragon warriors and the bloody fight of the top dragon warriors, the dirt road blocked by the Great Wall of Steel was finally broken away bit by bit. As the last row of loggers' magic equipment was completely killed, the magic equipment army had to retreat to the distance, forming a loose and sparse line of defense on the outside. The magic equipment forming the line of defense were all shooter models.

The remaining 20 or 30 units formed an formation near the exit of the dirt road to protect themselves, and used their hard bodies to divide the rushing dragon warriors into scattered and chaotic small teams.

Taking advantage of this opportunity, a group of sorcerers and followers who had been hiding in the magic equipment phalanx also sneaked into the battlefield, and began to quickly and effectively snipe and kill those lone dragon warriors.

On the side of the Crimson family, except for Mary and Zacha, the rest have joined the battle, and even the three experimental magic warriors have also entered the battlefield.

The Goblin Tinker is only 3 meters long, and looks like a hodgepodge of alchemy machinery piled together randomly. Gears and metal parts that are meshing with each other and spinning crazily can be seen everywhere on the surface of the body. Its body also doesn't have a full-face metal shell, and most of its fragile internal structures are directly exposed to the enemy.

A little guy like this doesn't seem to have much strength at all. I'm afraid he will fall apart if he is hacked down by a dragon warrior. But when one of them goes into battle, the goblin tinker's performance on the battlefield is quite impressive.

It usually runs around tremblingly with two mechanical legs puffing and puffing, spraying thick white mist, and its ability to move is not very fast. But once a dragonman rushes towards it roaring with a battle ax held high, the goblin tinker will eject a mechanical flying claw with a metal noose from any position on the body, and after grabbing the distant target, he can use the noose to rewind it. Force yourself over there.

This kind of leverage and strange displacement ability make it extremely flexible in the narrow battlefield space. No matter how many dragon warriors chase after it to eat dust, they still can't catch it's flexible and magical movement like a mouse.

And its combat capabilities are mainly concentrated on small magic cannons and enhanced goblin missiles.

The small magic cannon installed in the goblin tinker's body can activate the 'energy laser' with an energy intensity of 130 degrees, causing non-attribute energy overload damage. However, due to the lack of core energy sources, such an attack can only be performed once every 150 fingers.

The Enhanced Goblin Missile is obviously an enhanced and upgraded version of the General Goblin Rocket. The explosion of the missile does not rely on metal shrapnel to kill, but the violent void energy infused into the projectile. Its basic lethality has been evaluated by many goblin technicians, and it is stable at 80-110 degrees.

It doesn't sound very high, but looking at the densely packed missile launchers on the front and back of the Goblin Tinker, one can imagine the terrible consequences of the bombs being fired.

However, with the intelligence enhancement module loaded, it can guide at most two enhanced goblin missiles at a time. As for other missiles, you can only hit whatever you want!

The Goblin Ripper is a huge man with a body height of 5 meters, with a tough and huge metal body similar to a logger. Its lower body is four spider-like mechanical joints, and its upper body has two thick and powerful mechanical arms. The end of the arm is not a humanoid mechanical hand, but two rotating flywheels that emit sharp and ear-piercing roars.

The huge flywheel has a diameter of one meter. When it rotates at high speed, it is almost indestructible, and it will be broken if it is urged!

Relying on these two huge wheel-shaped saws, the Goblin Ripper is simply rampant and invincible in the dragonman team. Any dragon warrior who confronts it head-on will be cut to pieces by the crazily spinning flywheel, and even the metal armor as thick as 3 fingers cannot completely stop it. Not to mention the thin dragon scales of the dragon man himself!

However, the lack of flexible mobility is still the biggest flaw of the Goblin Ripper.

A dragon captain held a thick tree trunk to resist the crazy cutting of the goblin ripper. The two dragon warriors under him used huge battle axes to ram the back of the goblin ripper desperately, and finally caught up. Take the dragon captain down before the opponent disembowels him.

So in less than a quarter of an hour after the crazy start, this experimental goblin ripper was knocked out by the dragon people.

If Goblin Tinker is tough and Goblin Ripper is insane, then the remaining Goblin Bomber is downright... cheap!

It completely inherits the cowardly, cowardly but insidious and greedy character of the goblins, and it has caused great harm to the dragon warriors as soon as it appeared.

Goblin Bomber is the smallest person, only about 1 meter.

And its body has no obvious lower limbs, just a round metal ball belly with an equally round head, rolling around on the ground, running very fast.

And its only weapon is a fist-sized alchemy bomb.

Two mechanical arms protruded from its chubby body, galloping on the ground like a small ball. Relying on its 'petite' body and flying speed, it was able to nimbly crawl around under the dragon warriors, without fear of stomping on its thick claws and swiping the giant axe.

Its size is too small, and the dragon warrior's size is too tall.

If the dragon warrior wanted to attack it, he had to bend down and use his battle ax and big hands to desperately dig out this hateful guy who was nimbly moving around between the four dragon claws under their chest and abdomen.

And it's all just flexible movements, but... But when this bastard was burrowing around under the dragon warrior's chest, he would stick an alchemy bomb to a place where the opponent couldn't reach from time to time. Such as the crotch, such as the back of the hip, such as the ankle...

And these parts are usually the weakest areas of scale armor protection!

With the continuous exploding of bombs, the dragon warriors suffered a great crime, blood flowed from each lower body, and the miserable hiss almost made those who heard it cry.

Relying on the gags and wandering around of the three magical warriors, the dragon army camp that was divided into pieces became more and more chaotic. And the wizards of the Crimson family hiding in it are like terrifying giant crocodiles, rushing out of the water from time to time and dragging one or two prey into the quagmire.

In today's battlefield, the most embarrassing ones are the three blood knights brought by Mary.

With Mary's successful advancement to the second level, the three blood knights have risen, and they can also display more powerful bloodline abilities than before. However, their low basic strength also caused their attack power to be weak, and their defense power was better than nothing. The only thing worthy of praise was probably their resilience and mobility.

But in such a brutal battlefield, he can only run and escape, which is definitely not an advantage!

It's a little bit reluctant for the majestic fake second-level blood knight to fight any dragon warrior one-on-one.

They were all of human origin. Although they were transformed into a different type of vampire by Mary's first embrace, they were not even comparable to these first-order dragon warriors in terms of basic strength. In addition, all dragonmen are protected by a full set of armor and dragon scales, and those with weaker strength can't cut them at all.

The blood knight's gorgeous rune armor is of course indestructible to deal with the attacks of ordinary humans, but he wants to resist the metal battle ax in the hands of the dragon man, which weighs 72 kilograms and has a blade length of 1 meter. Hacking and chopping is almost a dream come true.

It is not necessarily safe to replace the blood knight with metal pillars of equal thickness!

After being hit by such a heavy giant axe, any resilience has become a joke. If the blood knight turns into a blood sauce, it will be extremely difficult to fully recover. And in such a brutal battlefield, where can they find blood cattle that can provide them with sufficient 'food'

So as a last resort, the three blood knights formed a small formation, turning into bats and circling the battlefield. Once you catch a single dragon warrior, immediately swarm up.

Where do they have the demeanor of a pseudo-level 2 powerhouse, they are simply a group of 'rogue villains' in gorgeous coats, catching an enemy is desperately fighting to death. But don't tell me, this kind of tactics really suits them, so that they strangled 6 dragon warriors and 1 dragon captain in just a quarter of an hour.

However, if you want to talk about the dominance of the battlefield, you have to admit the power of the wizard!

As a level 1 wind wizard, Desera's own wind element attack is difficult to quickly kill these rough-skinned and thick-skinned dragonmen. But that doesn't stop him from dominating the battlefield with his magical special effects.

Desera flew high in the air, avoiding the bloody battle on the ground.

Huge vortex tornadoes wrapped around him, walking in the sky like a great god, contemptuously examining the ants below him.

He watched the battlefield from a distance.

Once he finds out where the dragon people are raging and suppressing his side so hard to fight back, he will ride a huge tornado to the battlefield.

As long as Desera waved his hand, the huge tornado would descend out of thin air, wrapping the dragon warriors who were still showing off their might just now. With the excessive weight of the dragon people, it is difficult for the vortex tornado to roll them into the air. However, the raging wind can make them uncontrollable, and it is still possible to lose their direction in an instant.

With this brief interval between battles, the members of one's own side either flee or adjust their formation. When the dragons break free from the strong wind, the situation on the battlefield may undergo an unexpected reversal.

With this strange method, although Wizard Desera didn't kill any dragonmen, he effectively turned the battlefield advantage to his own side.

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