Not interested, what are you talking about? What on earth are you doing here today
Qiu Bin didn't take it seriously, he had already heard about Li Jingsi's character before, and what made him more interested was Li Jingsi's "League of Legends" king level.
Although game experience is not too important for designers to enter the industry, it also depends on what game experience it is.
Now "League of Legends" is still in a very hot stage. Many companies are researching mobile games similar to "League of Legends". If there is a master of "League of Legends" in the project, it will be helpful for the development of the entire project.
After all, the understanding of the game of the king player is not comparable to that of ordinary people.
Originally, Qiu Bin thought that this interview was just a formality, but after hearing that Li Jingsi had the level of a king, he suddenly became interested.
Because he came to the emperor this time with a special mission.
At present, many companies are trying to make moba mobile games, but there is no dominant game yet. Lin Zhaoxu felt that the timing was good, as he could try to transplant the previous "Ancient Catastrophe" to the mobile phone platform, and use a dead horse as a living horse doctor, maybe he could hit the big luck.
If it can be successful on the mobile game platform, then this is also a very promising project.
So this task fell on Zhang Bei of the Imperial City branch of Imperial Interactive Entertainment.
And Qiu Bin came here this time to spread the advanced design concept of mobile games, and by the way, to consult with Zhang Bei, how should "Ancient Catastrophe" be changed to the mobile terminal
Strictly speaking, the current staffing of the entire "Ancient Havoc" mobile game project is sufficient, but there is a lack of a person who really has a deep understanding of moba games.
The designers in the entire project team, the highest level is the Platinum segment. I feel that it is unrealistic to expect these people to make a very balanced moba mobile game...
Just at this juncture, Li Jingsi appeared.
Qiu Bin said: "Okay, then why don't you talk about the shortcomings of the game "League of Legends"."
"Shortcomings?" Li Jing thought for a while, "There are no shortcomings in this game."
Qiu Bin was speechless at that time, can we continue to chat
There is no perfect game in this world, let you talk about the shortcomings casually, do you have any questions
Qiu Bin coughed twice, and said, "How can there be no shortcomings? Think about it, isn't his shortcoming the single gameplay? In fact, there are only two or three maps in the entire "League of Legends", and players can only Playing Summoner's Rift, and occasionally playing Smash Bros., the modes are not rich at all!"
Li Jingsi said: "That's because the core fun of "League of Legends" lies in the cooperation between different heroes. If there are extra maps, players will not be interested at all. It is worth doing for nothing."
Qiu Bin was a little speechless, and then said: "The rigidity of the lineup is always a shortcoming, right? Everyone in "League of Legends" has to choose according to the positions of top laner, jungler, mid laner, and bottom laner. There is no flexibility at all. .”
Li Jingsi replied: "That's because players have to consider the difficulty of getting started. This kind of position allocation allows players to choose a suitable lineup very simply, which can make them get started faster and prevent random selection of players from causing novice games. Bad experience."
Qiu Bin: "..."
How do you feel that the roles of the interviewer and the interviewee are reversed
In fact, Qiu Bin does not have much research on games like "League of Legends". He has done some mobile games before. The few questions about "League of Legends" asked in this interview were nothing more than random questions, but the result was actually asked by Li Jingsi. which in turn educates...
What a shame...
Although the scene was a bit embarrassing, Zhang Bei looked at Li Jingsi with admiration.
At the beginning, Zhang Bei felt that Li Jing was unreliable, but after answering these two questions, Li Jingsi's image in his mind suddenly rose.
Indeed, what Qiu Bin raised are two issues that are often criticized in "League of Legends", and they are also two settings that many players do not understand. But for Li Jingsi, the designer's design intent can be clearly analyzed in a few words. This kind of insight is not something ordinary players can have.
Zhang Bei couldn't help but feel that the level of a king is the level of a king. It is really thorough to see the problem. It seems that this girl is indeed a bit capable.
In fact, what they didn't know was that Li Jingsi often played duos in "League of Legends" with Chen Mo, and she heard many questions from Chen Mo.
Don’t dare to say anything else, answering the question of “League of Legends” is really hitting the bullet point...
Zhang Bei asked: "So, what do you think of the mobile game MOBA?"
Li Jing thought for a while and said, "Well... it should be very promising, right?"
Zhang Bei said pleasantly: "Huh? Specifically, how can there be development prospects?"
Li Jingsi said: "I don't know, it's just a feeling."
Zhang Bei: "..."
This girl is really straightforward, she doesn't even bother to make up a reason!
In fact, Li Jingsi said that this moba mobile game has development prospects, mainly because she knows that Chen Mo is doing...
Obviously, the games Chen Mo is making are all promising games...
Zhang Bei coughed twice, this was the first time he encountered such a challenging interview.
Li Jingsi seems to have something, but she just doesn't like to talk about it, and the interviewer has to rack her brains to ask to answer...
Ask one sentence and answer one sentence, there is no one who has such a painful interview...
If it was someone else, Zhang Bei might have dismissed her impatiently, but Li Jingsi is a king after all. Zhang Bei thinks that she is actually very thoughtful and has the potential to be a designer, so further confirmation is needed.
Zhang Bei said: "Then if you were asked to change "Ancient Catastrophe" into a mobile game, how would you change it?"
Li Jingsi: "I've never played "Ancient Catastrophe."
Zhang Bei: "..."
He thought for a while: "Let's change to a more specific question. Compared with the "League of Legends" on the PC side, what aspects do you think must be changed? Let me remind you, the type of skills."
Li Jingsi looked confused: "Skill type?"
Zhang Bei nodded: "Yes, for example, some skills in "League of Legends" are limited by the operation mode and cannot be transplanted to mobile phones. Skills like Annie's ultimate move, which require precise range selection, are very easy to use on mobile phones. It is difficult to achieve. At this time, we need to redesign the skills, what kind of skills do you think is better?"
"To conform to the characteristics of the hero, the new ultimate move must be able to replace the function of the original ultimate move, and must also conform to the operating habits of mobile games."
Li Jingsi said: "In this case, shouldn't the first reaction be to improve the operating system of the mobile game?"
Zhang Bei was taken aback, "Ah? How to change it?"
Li Jingsi: "I'll just say it casually."
Zhang Bei: "..."
Why is the interview so strenuous!