Scenes of players being abused are combined into a fancy movie of suffering...
Flying Dragon Valley.
A player strayed into it, ran around in a panic, was chased and beaten by a group of dragons, and his head was almost smashed.
Suddenly, he saw a dead dragon lying in front of him, and there were two props emitting white light between the dragon's two claws.
The player happily ran over to pick up the props, but at this moment, the dragon's body suddenly moved!
The huge dragon's head flicked violently, and the player's blood bar was emptied directly!
"Fuck, what the hell?! Isn't this a dead dragon? Monsters are pretending to be dead?!"
Watchtower.
A player was happily walking down, when suddenly, a woman in heavy armor appeared below.
"I'll go, isn't this Javier?!"
The players were shocked. He had already played "Dark Souls" and he clearly recognized that this was Javier, with the iconic dragon tooth on his shoulder.
Javier ran directly towards the player, held up the big dragon tooth with both hands, and smashed the ground hard!
Players, pawns.
At the moment of death, the player will see the scene of his own death from the perspective of God, only to see Javier's big dragon tooth smashing the player wearing light armor from top to bottom and breaking his whole body, in a very unscientific way way twisted...
Under the display of the Pangu engine, the effect of this blow is very real, the player has a toothache, and even seems to be able to hear the sound of every bone breaking in him...
"Damn, why is Javier in the surveillance tower?? Shouldn't you be a monster that appeared in the later stage?!" The player looked confused.
On the ceiling of Wangcheng.
A player is walking cautiously.
After finally killing the Wangcheng Double Bows, he was very afraid of such high places at this time.
In "Dark Soul", it's okay to be infinitely dominated by the archers of Wangcheng, but in the prequel, I still can't escape the fate of being shot...
The ceiling of the hall is very narrow, with only one thin pillar, which can be called a single-plank bridge. And the distance from the ceiling to the ground is very high, and if you fall, you will die.
But just as he was walking forward cautiously, a lady painter suddenly rushed over and slashed at him! Then both of them fell down and died together...
The player simply collapsed, because from the first-person perspective, the feeling of being hit was like experiencing a real high-altitude fall, and even felt that his three legs were weak for a while...
In fact, there are similar levels in "Dark Soul", but obviously, the ceiling in the prequel is even more desperate, because it is too narrow...
In the big tree hole.
A player was walking cautiously holding a shield, when suddenly, a burly mushroom man appeared in front of him.
"Hey, this mushroom monster is so cute, it doesn't feel harsh at all..."
As a result, before he finished speaking, the mushroom on the opposite side raised his right fist and hit him directly!
Under the display of the Pangu engine, the player's entire body flew up like a kite and hit the wall next to him heavily!
Then fell to the ground, the blood bar was instantly emptied...
Kill with one punch!
The players were shocked: "Mr. Saitama? Is that you, Mr. Saitama? I'm wearing heavy armor!!"
At this time, it is decisive to give a close-up, and then add the four words "justice execution"!
This is obviously a mushroom, and it looks harmless to humans and animals, but it's cute, but it's just a punch? !
You can kill the dragon directly with this punch, right? !
In addition, there are a few very frenzied scenes, which even make some players who have already adapted to "Dark Soul" a little suspicious of life...
For example, the sick village is a village buried deep underground with a very large vertical span and very low visibility. Players must obtain special lighting equipment such as sun bugs before they can pass.
Moreover, it is full of all kinds of unreasonable terrain killing and disgusting monsters, such as villagers who can blow poisonous arrows, fat people who hold large sticks and drop pieces of shit, three mad dogs who basically kill people in seconds...
Moreover, the monsters in the sick village, no matter what kind of kittens or dogs they are, are basically highly poisonous. As long as they are poisoned, their blood volume will drop like a roller coaster. Without a spider pattern shield and enough antidotes, it is basically a wait to die.
The most frightening thing is that after the players beat the sick village, they only rang the second bell. It can be said that the content of the game has just begun...
There are also the killing mechanism in the ancient city of Sain, the giant ax pendulum single-plank bridge, the murder elevator... I don’t know how many players are on the verge of collapse here.
The giant basketball court in the skeleton cemetery, the wheels are rolling... Players here experience the thrill of being played basketball by giant skeletons and repeatedly hit by wheels...
The invisible celestial road in the crystallized cave is a very long single-plank bridge. You have to use bows and arrows or seven-color stones to explore the way to get across. If you accidentally fall down, you will die without a burial...
The most difficult part of the boss battle in the hotbed of chaos is not to avoid boss skills, but to avoid all kinds of inexplicable terrain kills... The ground is full of cracks, if you accidentally fall, you will be directly gg.
Even a novice area like the Undead Town outside the city hides countless malice.
For example, the zombie sword master 48 held a secret meeting in the hall, and there were a lot of three zombie sword masters who could instantly kill people at the same time, and there was an archbishop who buffed them and asked if you were afraid
It was originally an unremarkable path, but suddenly three villagers with living corpses kicked out the door, and the most annoying thing was that two dogs rushed out of the path in front of it, surrounded by no dead ends in all directions...
There is also the most frenzied flying dragon bridge. Every time the player passes by, the flying dragon spits fire and sweeps across the entire bridge to instantly kill the player. The only correct solution is to speed up as soon as you get on the bridge, and when the fire burns your butt, turn right and jump into a bridge hole to survive.
And the most insane thing is that in the prequel of "Dark Soul", before getting the king weapon, the bonfire cannot be teleported!
Items such as returning bone fragments can only return to the bonfire that the player sat on before, and cannot directly return to the fire-passing sacrificial field.
Many players are on the verge of collapse due to this setting. You must know how painful it is to run back to the Fire Passing Sacrifice from Cragg's residence or the sick village, and if you accidentally die once in the middle, you will have to start all over again. run again...
Of course, it is not a big problem for some masters, but it is simply a kind of torture for ordinary people. Therefore, in the same three days, the game progress of the players has been very fast. Many masters have begun to play names such as Tomb King Nite and Chaos Hotbed, while most players are still fighting to ring the two bells. Being abused to death...
Even many players who have become accustomed to their M-shaking physique have doubts about this matter... .
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