The content of the second video is far richer and cooler than the first video.
If the first video is the opening B+ parkour show, the second video is a killing show. The splashed plasma and scattered limbs are all well marked with the "18+" grading symbol at the beginning of the video.
As soon as this video came out, the players were all excited, because the whole video was highlighted with one word from beginning to end, that is "cool"!
Moreover, this time the video reveals the ability of the protagonist Alex from more aspects.
His body is not afraid of guns, and even individual rocket launchers, which can kill tanks, have no effect on him;
His arms can be transformed into weapons, such as sharp claws, sharp blades, etc., which can easily tear human bones and muscles, and cut iron like mud;
He can also completely change into the appearance of other people, simulate the voice of the other person, and even perfectly simulate clothing, movements, expressions, etc.!
And judging from the frequent appearance of rust-red substances, his abilities should be related to viruses.
Many players lamented that the protagonist Alex is completely the standard male protagonist template in cool articles about urban abilities!
Obviously, this golden finger is big enough! Not only is it capable of single-soldier combat to instantly kill all human beings, it can even use one-to-many modern weapons, and it can even change freely, and it also has the ability to sneak in!
You can imagine what kind of bloodbath it will cause if such a monster is thrown into a city that is on the verge of getting out of control due to a virus outbreak!
And the most important thing is that the protagonist is very tall!
Handsome face, stylish clothes, powerful abilities, even the pose of parkour on the wall is so handsome!
After seeing the second video, many players said that our wallets are already hungry!
"Fuck, I kind of believe this is a lawn mowing game now! As long as it can make me kill the Quartet like in the video, then I must buy it!"
"Don't make it into a buyer's show and a seller's show! But as long as I can restore half of the content in the promotional video, I will be satisfied!"
"As expected, it is Chen Mo, exciting enough! This is unique in the theme of modern warfare, right? Dare to open such a big golden finger, awesome!"
"Chen Mo found out with his conscience? I still can't believe it!!"
"Indeed, I feel that it is a bit inappropriate for this theme to be a soul-type battle. I hope Chen Mo can change it... To be honest, it is enough to experience the soul-type battle in Black Soul. If you keep playing, My heart can't take it!"
Like sparks falling in a powder keg, these two videos instantly set off the gamers' hormones, making them eager to experience this unique modern warfare game!
Or according to Chen Mo's own statement, this should not be regarded as a modern war game, but a mowing game in modern warfare, because the protagonist is a f*cking jerk!
Many players can't wait to experience the omnipotent feeling of being a super capable person in the vr mode!
…
In the experience store, the research and development of "Prototype" is still in full swing.
Everything else went well, except for the physics engine, which encountered a little trouble.
In the game, Alex’s behavior is relatively inconsistent with the laws of physics. If Newton’s coffin board in "Assassin’s Creed" is held down, then Newton's coffin board in "Prototype" should be completely nailed to death .
The protagonist's body is heavy and hard, and he can smash the roads in the city into cracked shallow pits, but he can also dash and glide in the air, and can run vertically on the building at a 90° angle...
Obviously, some details do not conform to the laws of physics, and it is difficult to explain... It is very unreasonable that such a large mass of viral tissue can glide with open hands.
Since this game also uses the Pangu engine, these parameters are contradictory in the physics system of the Pangu engine.
However, this is only a small problem. The method Chen Mo adopted was to set rules separately in the Pangu system for these special settings.
In other words, the entire world of "Prototype" is a game world operating under the physical rules of the Pangu system, and the protagonist Alex is... a guy with a modifier.
Chen Mo gave him the ability to change the physical rules around him, and then all this can be reproduced perfectly.
In fact, a key content in the development process of "Prototype" is the entire combat system and parkour system, that is to say, all the content around the protagonist must be perfect and fully highlighted.
A cool game has something in common with a cool article, that is, it puts all the pen and ink and focus on the protagonist, and it doesn't matter what the surrounding environment and enemies are.
After completing the action design of the protagonist, Chen Mo deliberately went to the game cabin to experience it, and the effect was very good!
Flying between skyscrapers, wielding claws to tear apart the enemies in front of you, or driving tanks and helicopters... the effect in vr mode is good, not only perfectly reproduces the refreshing feeling of the original, but also has a more obvious sense of immersion The advantages.
There are a lot of memory cg in the game, which also accounts for a large part of the game capacity, and all of them must be converted into vr mode, so that players feel that these are some real memories.
For these, Chen Mo left it to outsourcers to do all of them. In fact, these memory fragments are relatively vague, and there is no need to do so carefully. It is enough to piece together the general plot.
…
During the development of "Prototype", there was also a small episode.
"Glory of the King" officially landed on the Switch platform.
This not only means that players with Switch can play "Honor of Kings" on it, but also means that many mobile phone players can buy Switch handles to experience this game.
As far as Chen Mo is concerned, sooner or later he will have to open up all four platforms of vr, pc, mobile phone, and handheld. All games that can be ported to other platforms will be ported there.
Just like "Dark Soul", it was released on both VR and handheld platforms at the same time.
Games like "Diablo" and "Overwatch" can actually be transplanted to swtich and operated with a handle, and these designs have been very mature in previous lives, without any risk or difficulty.
For these, Chen Mo did not intend to ask any more questions in person, and it was enough to ask someone in the company to take charge. These games are more about enriching the game library, so that players can buy switch more firmly.
The game characteristics of "Glory of the King" determine that it can only be a mobile game. Of course, it has also been transplanted to the handheld platform now.
Moreover, in order to obtain a better gaming experience, mobile game players can purchase swtich’s special handle and connect it to their mobile phone to play King of Glory, which can effectively improve the operating touch of the virtual joystick and virtual buttons.
It is also more convenient to adapt. There is a special setting option in the "Glory of the King" mobile game. You can adjust the input device to a swtich handle. After that, the ui layout of the interface will change, and you can use the handle to play.
However, the handle and mobile phone are not natural supporting facilities after all, and occasionally there will be a slight operation delay, so the choice of handle + mobile phone is slightly higher in operability than the mobile phone, and slightly lower than the switch.
Obviously, this is another way for Chen Mo to lure everyone into buying a switch...