Almighty Game Designer

Chapter 654: Game instruction manual

Views:

This was the first time old P came to Chen Mo's experience store. Like many other players, he also looked around curiously.

However, it's just to look at the murals and sculptures. After all, the old P has to go to the vr game experience area quickly to grab a seat. If he goes to play, he won't be able to play.

When I came to the front desk and asked the pretty lady at the front desk, the old P swiped his ID card to recharge the money in one go, and rushed directly to the vr game experience area.

Fortunately, I came early, and there was still an empty VR game cabin in the VR experience area. If it was later, the regular customers of the experience store might have occupied the game cabin.

Old P entered the game cabin, and while logging into the game, he secretly wondered.

"This game seems to require 100 people to play, right? But there are only 80 game cabins in the entire VR game experience area. I don't know how to make up for the remaining 20 people."

Apparently, at the opening of the trial game of "PUBG Mobile", almost the vast majority of people in the 80 game cabins will choose to try "PUBG Mobile" because it is a new game after all. But what will happen to the gap of 20 people left, it's hard to say.

It may be a robot with artificial intelligence, or it may be simply empty, anyway, the difference is not big.

Before entering the game, a notification popped up on the interface of the game cabin: "To ensure your gaming experience, a game of PlayerUnknown's Battlegrounds will start on time at 10:15, please get ready and enter together."

The players who entered the vr game cabin were early and late. Obviously, relying on the matching system of the system to match all these players to the same game would have a time difference, so they simply arranged a time.

Old P looked at the system time, and there were ten minutes left. But this is also just right, you can enter the game to see the basic settings.

Soon, the game loads.

At this time, old P was in the ruins of a building. It looked like a church-like Western-style building with a sense of age. There were mottled stains on the walls and a mess on the ground.

In addition to the rubble all over the floor, there are all kinds of overturned cabinets and benches, as well as various guns, grenades, boxes and bullets scattered around.

At this time, the background music of the game sounded.

Chen Mo used the old version of bgm. Due to personal preference, he felt that this background music was more in line with the temperament of the game itself.

The new version of bgm feels more grand and stretched, while the old version of bgm is full of tension and mystery.

First there is the dense drumbeat with a very strong sense of rhythm, mixed with some crisp percussion sounds in the middle, and then the low and slightly soothing piano sound. The mixture of various instruments makes people have a very complicated feeling, which is both tragic and exciting , but also with a slight sense of fate.

Old P couldn't help but listen for two more minutes.

He first looked down at his hands and body. It was a male character wearing a simple vest and jeans. He should have chosen his identity according to the personal information on the Thunder game pass.

Then, the old P tried to move around a bit, he could punch and attack, he could squat down, get down on the ground, and he could also perform some more complicated movements, such as turning sideways left and right, leaning against the bunker and so on.

There is a slightly larger low cabinet in front of it, with an operation guide on it.

This is a booklet, the old P opened it, and found that it wrote in detail the actions that players can perform in the game, as well as the specific rules of the game.

In addition, the information on various firearms in the game is also explained, but it is not complete. Only some relatively basic firearms have specific data, while more high-end firearms have only a vague outline. It seems that they need to be in the game. The specific data can only be unlocked after obtaining it.

The old P flipped through it briefly. This booklet contains a lot of content, but it is mainly based on basic knowledge. It is a novice guide to help players better integrate into this game.

There is a lot of content in the manual, and I can't read it all in a while, so the old P just flipped through it and put it down first.

There is a weapon rack in the corner of the ruins, on which are several basic weapons, such as p18c pistol, uzi submachine gun, akm automatic rifle and so on.

There are not many guns, and there is still a lot of space on the weapon rack, and more guns should be put down. But how to get it is not yet known, it should be unlocked after getting it in the game.

There was also a simple wardrobe, empty.

There is a separate area next to the closet, and there is a small supply box, which has a slight sense of highlight, prompting the player to open it.

Old P opened the supply box, opened a pair of leather boots, and automatically entered the closet.

Old P came to the closet and put the leather boots on his feet.

Looking down, the old P's game character is no longer barefoot, but wearing a pair of leather boots, which made the old P feel a lot more comfortable, at least the illusory feeling of pricking his feet in his mind was eliminated.

There is a broken mirror next to the wardrobe, through which you can change your character image.

There is still a face pinching system, and the function is very perfect. After all, Chen Mo already made a very powerful face pinching system when he was working on "Dark Soul", and now he just takes it over and uses it.

The system also provides several default identity forms, different races. Old P randomly chose a handsome middle-aged man of yellow race, and then slightly adjusted his facial structure.

The gender can be changed, but the old P did not change it.

This is still different from Chen Mo's "PUBG Mobile" in his previous life. PlayerUnknown's Battlegrounds in the previous life was on the PC side, using a third-person follow-up perspective, so a large number of male players choose to pinch a good-looking lady, so that they can watch the lady's butt and beautiful back throughout the game, which is too beautiful to behold.

But the VR platform is still different, because all players are from the first-person perspective, and it is a first-person perspective with a strong sense of substitution, which makes people feel like they have entered the game.

It’s okay for the character not to wear shoes on the PC side, but if the character doesn’t wear shoes on the VR side, you can see yourself running barefoot on the gravel as soon as you look down, and there will always be an illusion of slight pain in the soles of your feet.

It's probably a phantom pain...

If you change your gender and then look down and see two towering lumps... that may lead to wrong gender perception...

Of course, it’s another story if some women’s clothing bosses like it. Most male players will still choose male characters. After all, the vr version has a stronger sense of substitution, and they don’t want to bring them into female characters.

Old P confirmed his player name, prusley, no problem.

He turned around in the ruins. There were doors in the ruins, but they were closed; there were windows, and sunlight came in from the windows, but they were blocked by long wooden boards, making it impossible to jump out.

Old P glanced out of the window through the gaps in the wooden boards, and he could vaguely see that there were also ruins outside, which couldn't be seen clearly.