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ga "The Lost Treasure" R & D team expressed their displeasure about this.
Obviously I was the first to buy movie IPs, and also to promote games, so how could Leiting Huyu cut off the bullshit?
If it's another company, then ga will definitely scoff at this: "Get hot!"
Indeed, they are also treasure-hunting-themed games. If you don’t do it sooner or later, you have to wait for “Lost Treasure” to be broadcast globally and when the game of the same name is announced to be developed. Isn’t this just rubbing the heat
However, for Leiting Huyu and Chen Mo, no one really dared to say that he was out of favor. Because in terms of Celent's international popularity, he is already as famous as many famous foreign designers. The games he has made, whether online games or stand-alone games, are all very popular. Soul" is a boutique game with extremely distinctive features and its own style.
This kind of person, no one will believe you if you say that he is rubbish!
The vast majority of players think that Chen Mo's move is nothing more than two purposes, either to prepare to slap GA in the face and teach them how to play adventure games; Catch up with the hot topic "Lost Treasure".
In fact, players who are more familiar with Chen Mo's personality will know that he is really trying to make a fuss...
Of course, the term “sudden popularity” is not particularly accurate. Strictly speaking, it should be regarded as “borrowing other companies’ promotional funds to help your game achieve better publicity effects”.
For Chen Mo, the "Uncharted Sea" series is bound to be popular whenever it is launched, but it is more suitable to launch it at this juncture.
…
In the field of film and television, the influence of "The Lost Treasure" is still spreading, and the aftermath will linger for a long time.
First of all, the production team of "The Lost Treasure" movie confirmed the shooting plan for the sequel, and then it was reported that "The Lost Treasure" would be made into a TV series, and after that, many movies with similar treasure hunting themes were also following the trend, and they were set up one after another.
It can be said that in the field of film and television, "The Lost Treasure" set off a wave of treasure hunting themes, and lovers of similar themes can be regarded as feasting their eyes.
In the field of games, the theme of treasure hunting has also become a hot topic at the moment, and the discussions are all focused on Chen Mo's new game and "The Lost Treasure" produced by Ga. It's just that there was a lot of discussion, but none of them were produced following the trend.
The reason for not doing it is because the risk is too great.
Although "The Lost Treasure" has already hit theaters, after all, there is a huge gap between movies and games. How to adapt it into a rich enough and playable game is still a problem that plagues many designers.
Under the premise of not getting the IP of "The Lost Treasure", developing a treasure hunting and adventure game is a relatively high risk thing. [△Net.] If after it is made, there is no original ip blessing, and the players don't like the gameplay of the game, wouldn't it be a loss
Therefore, most manufacturers are still waiting to see, let Ga and Chen Mo be the pathfinders.
In case, one of these two games becomes successful, it will not be too late to follow suit.
Although following the trend is definitely not as profitable as the pioneers, but there are ready-made successful examples for reference, and the risk will be greatly reduced. What's more, the pioneers may not necessarily make money, and they may be hit badly.
Compared with "The Lost Treasure", many people are more interested in Chen Mo's new game.
So far, Chen Mo has only released an original painting and the introduction of the protagonist of the game, which is full of force and suspense, but leaves more room for the players to imagine.
To give an inappropriate example, GA's frequent release of game information is like pulling up clothes: "Master, come quickly, I'll be ready soon!" On the contrary, Lei Ting Hu Yu only gave a graceful silhouette , On the contrary, it aroused the infinite reverie of the players.
On the Internet, many players are studying several key locations announced by Chen Mo, such as the Golden Town, the City of Thousand Pillars, the Kingdom of Shambhala, the Pirate Paradise, and so on.
"The kingdom of Shambhala, that is, Shangri-La, is said to be hidden deep in the snow-capped mountains of the Qinghai-Tibet Plateau. There is the Karaba Palace there, and the residents there have extraordinary wisdom and great wealth..."
"Henry Avery is also a ruthless man in history. He joined the British Navy and later became a pirate. He organized a pirate alliance of more than 400 people, robbed the pilgrimage fleet of the Mughal Empire, and brought countless The treasure is missing…”
"It's amazing, so is Chen Mo planning to make up for these treasures that have never been conclusive in history?"
"With so many places, it's impossible to make all of them in one game, right?"
"Should only be one, and the others will be sequels, right? I think the first one should be the Golden Country?"
"The one upstairs is not familiar with Chen Mo's urination at first glance. This guy who never counts to 2 is likely to do it from the back to the front..."
ga expressed dissatisfaction, why do you put less information and players are more interested in your game
Although GA didn't talk about it, in fact, the promotional battle between the two games has been going on since Chen Mo announced the development plan of the new game.
…
After a period of deliberation, GA made a big move and released a demo video.
In the video, the player fully experienced a short adventure of the protagonist of "The Lost Treasure". After an explosion, he fell into the cave, passed the vines on the wall to the bottom of the cave, and finally found a key clue to the treasure. At the end of the screen, the player's field of vision is raised, and in the gap under the sunlight, there is a golden light in front of him, which is incomparably shocking!
This video still caused a lot of repercussions, because the scenes in the video reproduced the movie "The Lost Treasure" to a very high degree. What's more, in the first-person perspective, the player's sense of substitution is greatly enhanced, and it is a completely different experience from movies.
Those players who were not optimistic about "The Lost Treasure" suddenly became more confident in the game after seeing this demo video.
"Awesome, I didn't expect the level of recurrence to be so high?"
"Also, it feels super immersive. It seems familiar to the movie, but it's completely different?"
"When the protagonist is climbing down while grabbing the vines, I feel my legs are a little weak. How scary it would be from the VR perspective!"
"This is so exciting, to be able to experience the adventures in "The Lost Treasure" for yourself!"
"By the way, it is said that the game version of "The Lost Treasure" has a lot more content than the movie version. It was written by the original author himself. I'm looking forward to it!"
"That's pretty good! But having said that, the game version must have more content than the movie, after all, the duration is much different."
"Suddenly I am looking forward to this game!"
"Chen Mo has to work harder, if this continues, the popularity will be taken back!" For mobile phone users, please visit m. Reading for a better reading experience.