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On July 23, the game version of "The Lost Treasure" did not skip tickets as many players had guessed, but started the trial play on time.
Ga has several experience stores in Europe and the United States, and some veteran players have also obtained the qualifications for pre-order and trial play in the game cabin in advance, and domestic players cannot participate.
This is also normal, games have no borders, but designers have nationalities, Chen Mo made a new game, didn't he also take care of domestic players first
Although domestic players can't play it, it doesn't mean they don't pay attention. Many overseas students and overseas Chinese in Europe and the United States actively went to GA's experience store to try it out, bringing domestic players the first experience of the "Lost Treasure" game. first-hand information.
At the same time, some trial videos about "The Lost Treasure" also appeared on foreign video sites, and were brought to China by some enthusiastic players.
The original demo time is July 23, and the official release time is August 1.
But three days after starting the trial, GA suddenly announced that the release of "The Lost Treasure" will be postponed, and it is expected to be postponed to September.
The players were not very surprised by this bouncing ticket, but felt that it was reasonable. The reason is simple, from the trial version, this game is not competitive with "Uncharted Sea" at all!
Not only did the players feel no pity, but they even gloated a little.
"Hahaha I laughed so hard, ga finally made a game according to the normal schedule, but the result is still forced to postpone the revision, it hurts!"
"Yeah, if you look at the previous GA standards, "The Lost Treasure" is already a high-quality game, there are no inexplicable bugs, and the graphics are also very good, but who made it unlucky to hit "Uncharted Sea?"
"Hey, if "The Lost Treasure" was launched in the morning, or even launched at the same time as the movie, then this game may indeed be a big hit, but now that "Uncharted" is ahead of the jade, and there is that fool who will spend two thousand yuan to buy "The Lost Treasure" "?"
The quality of the "Lost Treasure" game version, after many players tried it, soon came to a conclusion.
The quality is good, it reproduces the contents of the movie fairly well, and also adds a lot of extended plots from the original book, purely based on the standard of movie adaptation games, it is considered very successful.
But compared with "Uncharted", various problems suddenly became apparent.
The first is the plot aspect.
The "Lost Treasure" game is based on the original book and the movie plot, and slightly expanded. This can indeed attract fans of "The Lost Treasure", but the problem is that most people have already seen the movie, and the plot has lost its suspense.
Those reversals, key plots and final endings, players have already experienced when watching the movie, lost a lot of magical twists, and became a bit bland.
At the same time, compared with "Uncharted", the plot rhythm of "The Lost Treasure" has a more obvious rhythm imbalance.
The movie version of "The Lost Treasure" lasts just over 2 hours, with so much content, and the entire playing time of the game may be several times longer.
Of course, various puzzle-solving levels and complex climbing can be added to the game, but no matter how much you add, the short plot time is still a flaw. Therefore, the designer can only lengthen the plot, or add some branch lines, but this makes the plot lose the compactness of the movie.
In terms of gameplay, what players complain about the most is, why are there so many loa? ?
In fact, "Lost Treasure" is wronged at this point. It is not the only one that made loa, many other games have also made it!
When switching scenes, make a beautiful loa interface, and then write a few gameplay tips and various tips. Isn’t this a common practice
What's more, "The Lost Treasure" has been specially optimized for performance, and each reading time can be completed in only 5-8 seconds. From the designer's point of view, this is already a very, very short time.
However, players don't think so. After playing the black technology of "Uncharted" with no loa in the whole process, the reading time of 5-8 seconds is really too long!
Moreover, even if this time is shortened, it is useless. The reading of the article is not about the length, but mainly because it will destroy the player's game experience and interrupt the player's emotions.
In the last second, the protagonist just fell into the water and lost consciousness, and the player was still immersed in sentimentality and grief, but in the next second, a huge loa bar appeared in front of his eyes, and the drama started all at once...
Also, the picture is not as good as "Uncharted".
Although the game is a comprehensive work of art, it is obvious that in adventure games, the screen is the most important part, which directly determines the appearance of the game.
In fact, the graphics of "The Lost Treasure" are considered very good in VR games, but the key depends on who it is compared with. Compared with "Uncharted", even if it is only a little bit worse, the players will feel it very keenly.
And the most critical point is that there are few exciting scenes and the gameplay is not bold enough.
This is not just a problem with the "Lost Treasure" game, in fact, the same is true for movies.
In the "Lost Treasure" movie, in fact, there are not too many exciting scenes throughout the whole process. It is still mainly about treasure hunting and puzzle solving, but some drag racing and gun battle scenes are added in a common sense.
Although the game version of "The Lost Treasure" has been enhanced in these aspects, it is still a bit timid after all.
But "Uncharted" is different. The whole process is full of a lot of scenes such as drag racing, gun battles, building collapses, and fighting.
Especially in [Chapter 11 Close at hand], Nathan first came to a bustling town to experience the South American style; then entered the clock tower, solved puzzles, climbed gears, rang the bell in the flesh, demolished the house, and solved puzzles again to get clues ;Shooting with mercenaries, racing, jumping, fighting, shooting...
After this exciting drag racing scene, the mid-term plot of "Uncharted" also entered a small peak.
But in "The Lost Treasure", this kind of plot is very weak. Many players said that although it is a vr adventure game, it always feels a little drowsy when playing, especially when you want to save and exit as soon as you loa .
Players in Europe and the United States obviously feel the same way. After playing "Uncharted" and then trying "The Lost Treasure", this gap is too obvious, so during the trial period, "The Lost Treasure" can be said to have received rave reviews.
It's not the kind of bad reviews that are useless, but with the accumulation of many small details, the opinions of the players are very big. It can be said that this trial play did not have the desired effect at all, and instead affected the game version of "The Lost Treasure". word of mouth.
Many players commented on "The Lost Treasure" after playing it: "To be honest, it's not bad, but I choose "Uncharted Sea".
It is precisely because of this that GA can only reluctantly announce that the game will be postponed, hoping to modify the game better in a month.
Judging from the current player feedback, if it is released as scheduled, it is likely to suffer a huge loss.
However, can the postponement not lose money? Many players are skeptical about this. For mobile phone users, please visit m.reading for a better reading experience.