Almighty Game Designer

Chapter 762: The Last of Us born by the stepmother?

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After seeing the promotional cg of "The Last of Us", Josh Wilson couldn't help but breathe a sigh of relief.

He probably understood why Chen Mo didn't care so much about publicity this time. It turned out that the game had no bright spots!

Obviously, Chen Mo can be regarded as a master in "making gimmicks". Every time he promotes a new game, he can always accurately catch the pain points of the players.

Moreover, the games made by Chen Mo basically have distinctive features, such as "Dark Soul", "Jedi Survival", "Uncharted Sea", etc., they can always find a very special point, which is completely different from other games. open.

But when it comes to "The Last of Us", maybe Chen Mo doesn't know where its bright spots are.

Obviously, Chen Mo is going to make a traditional zombie theme now, and he must not have made zombies with complicated weapons and superpowers, otherwise it would have been shown in the trailer. This is the most common background of zombies. The protagonist also looks like an ordinary person, not a special soldier or anything like that.

There really isn't much to advertise.

Josh Wilson didn't quite understand why Chen Mo set the gameplay so ordinary, maybe he wanted to simulate a more realistic end-time state

Maybe want to make a post-apocalyptic survival simulation game? But there is no relevant content in the promotional video.

Moreover, doing so will make the highlights of the game less prominent. If you want to further improve the quality of the entire game, you can only rely on a god-level plot.

If there is no god-level plot, then this game can only be reduced to a mediocre work, nothing outstanding; if there is a god-level plot, then this game has a little possibility of becoming a god.

However, under such an extremely ordinary background, can any god-level plot really be shown

Josh Wilson didn't believe it.

Because he thought about it for a while, but couldn't think of what kind of story this would be.

"Look at the follow-up publicity of "The Last of Us". If it is only to this extent, then it is impossible for it to surpass "Survival at the End of the World."

Although Josh is still a little worried, he is very confident in his game.

Judging from the current situation, after the development of "The Last of Us", it is very likely that Chen Mo did not meet Chen Mo's expectations, so Chen Mo was a little careless about the promotion of this game.

Over there, GA's promotion of "Survival at the End of the World" is in full swing. Almost every day, new game information is revealed, and the decryption of new gameplay and new characters makes players more and more enthusiastic.

As for "The Last of Us", after disclosing the name of the game and announcing a promotional cg, they didn't believe it again.

After that, there was no movement at all, and no information was released at all.

Many people are puzzled, this is not like Chen Mo's style!

In the past, Chen Mo had always spared no effort in promoting his new game, and he was full of tricks. When was he so low-key

Many people are guessing, could it be that this game is really not well done? So Chen Mo didn't have the energy to promote it

Just this promotional video, there is really no bright spot!

Or did Chen Mo really have such confidence in his word of mouth that players would buy without hesitation without advertising

The release date of "Survival at the End of the World" is scheduled for October 15th, and the demo may start around October 7th.

From the current point of view, the completion of "Survival at the End of the World" is already very high, and Josh Wilson has also arranged internal personnel testing to make in-depth modifications to many details of the game.

Josh Wilson himself is a very meticulous designer. After all, every detail of the game may have an impact on the plot and the player's experience, so he naturally developed this kind of work method that cares about everything. .

As for Chen Mo, the official release date of "The Last of Us" is still not confirmed, and no news has come out.

Strange to say, Chen Mo's previous games more or less leaked some clues, constantly arousing the enthusiasm of the players, but only in "The Last of Us", it seems that even the traditional publicity has been saved a lot.

Only some of Chen Mo's die-hard fans are still following the progress of "The Last of Us", and those ordinary players have long forgotten about it.

On September 30, when the National Day holiday was about to start, Chen Mo posted a Weibo out of the blue.

"On October 1st, the experience store will open the demo of "The Last of Us". On October 15th, the follow-up dlc content of "The Last of Us" and "Uncharted" will be released at the same time."

As soon as this Weibo came out, the players were stunned.

"What's the situation, the research and development of "The Last of Us" has been completed? Faster than "Survival"??"

"My God, was "The Last of Us" born by a stepmother? There is no promotional means, just a dry trailer, and it is about to be released?"

"Surprised, and it's also together with the dlc of "Uncharted Sea". Don't you avoid it in your own game?"

"Besides, it was released on the same day as "Survival at the End of the World"... I wouldn't believe it if it wasn't for something!"

Many players expressed their incomprehension, and they couldn't understand Chen Mo's suffocating operations at all!

"The Last of Us" is probably the least existential 3A masterpiece developed by Chen Mo...

Looking at other games, the warm-up started right after the R&D started. Anyway, whether it’s the hype or the initiative to create a gimmick, it always attracts attention when the game is released.

As a result, when it comes to "The Last of Us", there is a picture at the beginning, and the rest is all about editing

Oh no, it’s a CG at the beginning, and there are no other means of publicity...

What's more, judging from the release date, it is almost doubtful whether Chen Mo has an enmity with "The Last of Us".

Released together with the dlc of "Uncharted" and "Survival"? These two are much more famous than "The Last of Us"!

Players’ wallets are not rich, and it is very likely that they will only buy one of these three games. If the release date is around October 5th, there are still some advantages for The Last of Us, but the 15th is a bit too much. It's too late!

The players were all sweating. Although "The Last of Us" did not meet the expectations of so many players, it is obvious that this game is going to be compared with "Survival at the End of the World". The scene is a bit too ugly!

However, it's useless to worry. The release date has already been set, and players can only hope that "The Last of Us" will perform better than expected.

There are also some players who are waiting for the demo of "The Last of Us", to see in advance how the game is and whether it is worth buying.

Fortunately, it happened to be a holiday during the trial period, and many players who originally planned to travel to the imperial capital silently regarded Chen Mo's experience store as a very important scenic spot, and arranged it in a very high priority.