The standard customs clearance process of The Last of Us is basically about 10 hours. If the player is playing the simple mode and is not interested in various collection elements, this time can be further shortened.
Zhao Lei spent two full days in the experience store before finally getting through the entire plot of "The Last of Us".
But the two-day journey seemed like a long time to him.
The plot span of the game is a whole year. The story starts from the east coast of the United States and ends in Salt Lake City, almost across most of the United States.
The scenes during the period include urban areas, fields, schools, and snow fields...
Different seasons, different scenes, different enemies, the beginning and the end of the plot, there is an unexpected beginning, there are various magical unfolding processes, and there is an ending that can be called a masterpiece.
Looking back on this journey carefully, Zhao Lei found that every part of the whole story seemed to have its meaning, and no part was superfluous.
In the end, when Joel escaped from Firefly's headquarters with the unconscious Ellie in his arms, Zhao Lei seemed to have returned to the original scene. At that time, Joel was holding his daughter Sarah, and he was also running in the town where the zombie virus had just erupted. middle.
Different scenes, yet familiar.
This made Zhao Lei feel as if he was in another world, as if he had really traveled to Joel and Ellie, and experienced their lives and adventures in the desperate apocalypse.
Zhao Lei crawled out of the game cabin, and he couldn't think of too many words to describe "The Last of Us", so he could only say with sincere emotion: "A masterpiece!"
…
"Manager, are you planning to give me The Last of Us?" Zhao Lei asked.
Chen Mo looked at him: "Do you like this game? I think it's a good game, but if I give it to you, it doesn't have a good meaning."
Zhao Lei smiled: "You mean this is a game of 'dead daughter'? It's okay, I gave birth to a son. Besides, after experiencing life and death in the game, I will cherish the beautiful life now."
Chen Mo nodded: "Okay, I actually wanted to give you other games, but since you like "The Last of Us", I will give you this. I hope you can be a good father like Joel, life has always been It's not easy, but family affection will support us to a better future."
Zhao Lei smiled and nodded: "Thank you, store manager. I like this story very much. I will save money to buy a game pod and let my wife experience this game."
Chen Mo smiled: "Then you have to work hard, the game cabin is not cheap."
…
…
In the experience store, almost without exception, all players who were playing "The Last of Us" were moved by its plot.
This is a feeling that is difficult to create with other art carriers, including movies or books, and only games can do it.
Because in the game, players can really interact with the characters, and the immersive sense of substitution is stronger.
Many people feel that the game is indeed worthy of being called the "Ninth Art". The story, scenery and music of "The Last of Us" are all works of art.
There are many players like Zhao Lei who temporarily put down the game after clearing the first week, but there are also many players who choose to start the second week with a higher difficulty.
For Zhao Lei, the story of the first week is over, and his mind has been baptized, as if he just watched an exciting movie and needs to relax and rest.
Because the entire plot of "The Last of Us" is a process of constantly tensing and elevating the player's spirit. Various tense battles and cruel stories in the last days are constantly stimulating the player's emotions. On the same tone, it kept raising and raising again, and finally there was a sublimation after being tense to the extreme in the finale.
After experiencing the whole process, it is a very normal reaction to want to stop and catch your breath.
For these second-week players, some want to challenge higher difficulty, and some want to review the story from the beginning to find more details.
Although a similar linear game is known as a "one-week masterpiece", "The Last of Us" is still worth playing a second time, because players will gain a new feeling when re-examining the story.
In the first week of the game, players are often eager to pass the plot, so they ignore many details in the game scene. But "The Last of Us" did not explain too much game background, these backgrounds are all hidden in the details of the game environment, maybe a wanted warrant, maybe a few notes, maybe a letter, maybe a conversation...
When many players experienced the second week, these clues began to gradually surface, making the whole story more complete and clear.
There is a potential choice in this. Different players can have different ways of playing. You can collect every detail, learn the background of the game in advance, or rush through the level.
Instead of having only two options, "skip cutscene" and "don't skip cutscene" like in some games.
The deeper the experience, the more players can feel the complexity of the story.
Every supporting role appears to be flesh and blood. In this desperate last days, they are either cruel or cunning or have a conscience. There is no absolute right or wrong, and everyone acts based on their own code of conduct.
…
The trial play of "The Last of Us" has started, but this time no anchor chose to broadcast the plot of "The Last of Us" live on the Internet.
Because Chen Mo moved out of the ban again this time, the live broadcast of "The Last of Us" is not allowed during the trial period.
Unlike "Uncharted", "The Last of Us" is a game that cannot be spoiled. Only by actually playing this game can you appreciate its shocking features.
After the players tried it in the experience store, they all understood the intention of Chen Mo's move, so they didn't spoil the plot of "The Last of Us" on the Internet.
This created a very strange situation. The game has obviously started to play, but there is still very little information about "The Last of Us" on the Internet.
Apart from an obscure piece of expansion, the official does not have any other game data.
There are no live streams, no recordings, and no spoilers.
Only a few players who tried it posted a post saying that this game is a masterpiece, but they didn't say in detail where the "God" is.
This confuses many players, is this game really fun
These are said to be made by gods, shouldn't they be entrusted by fans or officials
I thought that I would be able to see the content of the game after starting the trial, but I didn't. "The Last of Us" is still covered with a veil of mystery, and there is no intention of raising it at all.
Many players are puzzled, does Chen Mo not want to sell