Chen Mo's "preferential activity" made many players want to chop him up with a knife, but in the end, the players still swallowed their anger.
No way, who made "The Last of Us" a perfect masterpiece? I can only obediently pay for it...
Moreover, the theme is a limited edition, that is to say, this theme will no longer be the kind of rotten high-end goods that cost 10 yuan. If you don’t buy the game, you can’t get this theme. If you think about it this way, it’s still worth it...
On the eve of the release of "The Last of Us", the mainstream media evaluations of "Survival at the End of the World" also came out, generally around 8.3 to 8.7 points, and failed to reach 9 points.
There is a very important reason for this, that is, the reviewers of these game media have just played "The Last of Us", and the aesthetic level of this type of zombie-themed game has been significantly improved.
Obviously, compared with "The Last of Us", the shining points of the previous "Survival at the End of the World" seem to be no longer so shining.
For example, the role setting, although a veteran can make the player's battle more exciting, but it lacks the sense of substitution as an ordinary person.
Although the chainsaw and Gatling used to deal with zombies allow players to kill very quickly, they have some contradictions with the background of extreme scarcity of supplies in the last days.
A wide variety of mutated zombies makes the game have a tendency to lean towards science fiction. On the other hand, although the zombies in "The Last of Us" have fewer types, they are innovative and have a little scientific basis.
The seemingly rich additional gameplay does not actually prolong the game time, but instead slows down and interrupts the plot rhythm of the game, making the whole story procrastinate and interrupting the player's emotions.
The very politically correct composition of personnel seems a bit too rigid, and it collided with many TV series or movies.
The supporting role who died suddenly did not make people feel the cruelty of the last days, but instead had a sense of deliberate plot arrangement.
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Of course, these features were originally some of the advantages of "Survival at the End of the World", but when compared with "The Last of Us", these design problems are all highlighted.
The most significant difference is that "The Last of Us" is not an ending that conforms to "political correctness" or "universal values".
According to the "sacrifice spirit" praised by human beings, it is a more beneficial choice for the entire human race to sacrifice her life to save all mankind.
If the ending of "The Last of Us" is that Ellie died to save all mankind, then this game will become a big poisonous weed.
But on the contrary, "The Last of Us" did not give such a self-moving ending, but chose to obey the most essential and true human emotions.
In a sense, Joel is selfish.
If it is just the concept of "giving up the whole world for little girls", many people may question it, because after all, it does not conform to traditional universal values.
But the great thing about "The Last of Us" is that through 10 hours of game time, every player agrees with Joel's choice and makes them believe that if they were Joel, they would make the same choice .
"Fuck all his human beings, I just want Ellie to live."
And this is where "The Last of Us" can truly be called a "magic work".
And this is just a kind of reflection on the traditional "devotion" and "humanity", so that every player not only obtains sensory pleasure, but also obtains a kind of spiritual pleasure after playing the game. Baptism and sublimation, something to think about.
If measured by this standard, the connotation of "Survival in the Last Days" seems very empty.
Simply describing the sinister and human nature of the last days cannot highlight the truth. The more real situation is that human nature is complex, everyone has many aspects and has their own principles they believe in.
Just like the giraffe scene in "The Last of Us", the reason why it is so popular is because it highlights the warmth in the end times.
A completely dark and gray doomsday is not the real doomsday. Simple killings and disasters will also make people tired. No matter when and where, the brilliance of human nature will always shine with its due light.
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On October 15, "The Last of Us" was officially released.
Released on the same day, there are also 3 dlcs of "Uncharted" and "Survival in the Last Days".
Previously, The Last of Us was the least favored of the three games, but now, it's the biggest hit of the day.
Many players at home and abroad can't wait for Chen Mo to take their money, because until now, there is not much information about "The Last of Us" revealed, the only thing that is certain is that this game is A masterpiece with no shortcomings in every aspect.
After the official release, discussions about "The Last of Us" quickly broke out on the Internet, and the enthusiasm was overwhelming!
At the beginning, players didn't feel that the game was so fun.
The first impression, this is "Uncharted" with the theme of the end of the world, the picture quality is the same as "Uncharted", the same linear game, and it can't climb walls.
But as the game progressed, players found that their emotions had been firmly grasped by the game.
Many players feel that this game is very depressing, especially in the middle and late stages of the plot, it seems that they will be overwhelmed at any time, but the increasingly tense plot pushes the players forward continuously, and they can't stop for a moment .
And when it came to the final ending, all the suppressed emotions were released, and amidst the confusion and reflection of the players, the game came to an abrupt end.
Everyone feels that they have experienced a brand new life. Joel, Ellie, and every supporting role in the game seem to be flesh and blood people, vividly presented in front of the players.
After clearing the level, many players are feeling emotional, it is indeed a masterpiece, there is nothing wrong with it!
After playing it, many players felt that it must have been overrated for so many game media to give full marks, but after playing it, they feel that it is really not too good, this game is worth full marks!
There are also many people who have disputes about the final outcome. Some people think that Joel is too selfish, but more people think that this is the choice Joel should make.
In fact, this story cannot be said to be a tragedy, because Ellie did not die, and both Joel and Ellie returned to the small town and lived peacefully.
Moreover, the works are also full of praise for humanity and a vision for a better future.
Those players who bought "The Last of Us" are all very proud to release "The Last of Us"-themed screenshots of their game cabins online.
"Thank you, Chen Mo, for making me feel such a touching story!"
"This is an unprecedented gaming experience, "The Last of Us" is the game I buy the least regret, bar none!"
"Mr. Wallet doesn't cry anymore, it deserves to die!"
"I think this year's game of the year has no suspense."