Almighty Game Designer

Chapter 786: A year that witnessed history

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However, Chen Mo has no plans to develop "World of Warcraft" on a large scale.

A more important reason is that it is still relatively difficult to maintain this level of art in the entire world, and to make the whole map seamlessly connected.

In "Uncharted Sea", all the functions of the vr game cabin are called up and used to make a small level. And the loading bar is hidden in a special way between levels, so as to ensure consistent high image quality.

Making an entire Stormwind City, although it looks huge, is actually far from the size of the entire "World of Warcraft".

If "World of Warcraft" is developed now, on the one hand, it will take up a large number of R&D personnel, spend a lot of time and money, and on the other hand, it will have to make certain sacrifices to the quality of the entire game. level.

If you insist on maintaining this level, players are likely to be tormented by the ubiquitous loading bar.

Therefore, Chen Mo planned to come one by one.

The next goal is to make Orgrimmar, and the next goal is to make Ironforge...

Specially arrange a project team to do various scenes in the entire "World of Warcraft", and make them in batches, so as to lengthen the entire development time.

This is equivalent to making the required art resources in advance. After the technology is improved in the future, you can directly piece together all the small maps one by one, which can save a lot of work.

In this process, for players, it is also equivalent to a process of continuously accumulating enthusiasm and learning.

Strictly speaking, what Chen Mo is making now is not a game, but a scene for sightseeing. But once the time is right, these scenes can be connected to become a complete world.

Of course, this step is definitely impossible to complete this year.

It seems that it is mid-November, and it is very close to the end of the year.

As a special event on Double Eleven, Stormwind City can already draw a perfect conclusion to this year's development plan. So, this year's harvest is quite a lot.

"Jedi Survival", "Uncharted", "The Last of Us" and "Beach Mansion", these games have had a lot of influence in the world. It can be said that Thunder Interactive Entertainment's overseas influence has skyrocketed. .

Of course, due to the various activities of Double Eleven, the loss of money is also unprecedented.

From the recent period of time, the annual game selections of various foreign game evaluation agencies and authoritative game websites will also be carried out one after another. Designers are basically preparing to pack up this year's harvest and prepare for next year.

And after the frantic shopping on Double Eleven, players are not only concentrating on playing the lost games, but also paying attention to the annual game reviews of the major authoritative game media.

Even some domestic players who didn't pay attention to it before are discussing this year.

The reason is very simple, they are all looking forward to Chen Mo being able to sweep the foreign game review media and win the hearts of domestic designers!

In the past, domestic game companies were doing very well, but they had little influence abroad.

Big companies such as Dynasty Interactive Entertainment and Zen Interactive Entertainment make games that are more in line with the tastes of domestic players, and their annual revenue is also considerable, but if their game works are selected internationally, it will be very disappointing. See you soon.

The level of production is one aspect, and the taste of players is another aspect. In addition, there are also reasons for the accumulation of heritage.

Therefore, the domestic game circle has basically been in a semi-closed state for a long time, and has become a relatively closed market environment.

Domestic game manufacturers produce and sell their own games, and their main goal is to satisfy the tastes of domestic players. Even if it is an overseas version, most of them are mainly radiating Hong Kong, Macao, Taiwan, and Southeast Asia. Individual manufacturers can achieve good results in Europe and the United States, and most of them are in the field of mobile games.

In the field of vr games, domestic players can still only buy the works of major European and American manufacturers, and it is difficult for domestic vr games to enter the European and American markets in turn.

But since last year, this status quo has been gradually broken by Chen Mo.

In the past, the success of "League of Legends" and "My World" can also be said to be the victory of genre games. The top lacks that little convincing.

But after Chen Mo started to launch large-scale vr games one after another, he finally started to challenge the apex of the entire industry.

In particular, "Dark Soul" won the game of the year under the circumstances of many European and American masterpieces, which gave a boost to the domestic game industry and gave many domestic players hope.

But this year, Chen Mo's victories will obviously be further expanded.

Many players are looking forward to whether this year will be the year of Chen Mo becoming a god

No, it doesn't matter, anyway, Chen Mo is still very young, and there is still a lot of room for future development. Now he has made a work of the level of "The Last of Us", and it will definitely get better and better in the future. Sooner or later, he will become a god matter.

If so, then Chen Mo can still challenge to a higher field, but the opponent is probably no longer other manufacturers, but himself.

In any case, the vast majority of players felt that it was an honor to witness Chen Mo's genius-like rise.

Originally, before Chen Mo appeared, many players thought that it might take twenty, fifty, or even longer for domestic designers to go abroad and conquer the world, but the appearance of Chen Mo shortened this process to ten years.

So much so that many players still feel a little dazed, it's really fast!

A few years ago, everyone was playing and discussing the latest works of European and American manufacturers, but now, everyone is discussing:

Chen Mo has released a new game!

Chen Mo's new game collided with European and American manufacturers again!

Chen Mo won again!

I'm so overwhelmed!

Chen Mo is at a loss again, this time he is bleeding!

The same is true for foreign players. When "Warcraft" and "Minecraft" emerged abroad, and "League of Legends" swept the PC side, many foreign players still felt that this company could not handle large-scale VR games, but now, all foreign players They all have to admit that Thunder Interactive Entertainment is going to heaven.

This year, Thunder Interactive Entertainment launched three major games.

"PUBG Mobile" is about to become the most popular VR game with the largest number of players in the world.

"Uncharted" redefines the picture quality of super-class VR games.

"The Last of Us" is a game evaluation media that has swept the world, and has received numerous full-score evaluations, becoming an undisputed masterpiece.

Many players are very aware of it.

This year will be a year of witnessing history.