Old P always thought that his psychological quality was good before, but after playing this game, he realized that maybe he had a little wrong estimate...
My heart beat faster, my hands and feet were cold, I was sweating, and my whole body was trembling uncontrollably...
Old P couldn't even muster up his courage at all, and walked into the fog of the town again.
He subconsciously looked at the system time, only 25 minutes had passed since he started playing.
And, it's the first 25 minutes of the game!
There's only one monster, there's only one fight without difficulty, and even as a horror game, there's not even a scary scene.
Like many games, there are no door-opening kills, turn-back kills, scream kills, etc., at all.
Of course, there may be some later, but the old p has not encountered it yet.
Strictly speaking, what old P has been doing since he entered the game is to run in the fog, from the entrance to the mountain road, to the cemetery, and then to the small town...
However, it was such an extremely monotonous environment, which put an extremely heavy psychological pressure on the old P.
This is a very clever psychological suggestion. An abandoned town, a thick fog that never sees the sun, and a dead environment...all these factors repeatedly stung old P's nerves.
This approach is completely different from the horror of "opening the door to kill". In that horror game, horror is like a sharp knife, and it will suddenly stab you at some point, scaring you and screaming ; but the horror of "Silent Hill" is like a blunt knife cutting flesh, always challenging your tolerance threshold step by step.
On the surface, a dense white fog is much better than darkness and blood plasma. It is nothing more than running and collecting things in the thick fog, which is not that dangerous.
But once they stay in this environment for ten or twenty minutes, the player's psychological stress index will rise in a straight line. This kind of unreasonable depressive feeling will even make it difficult for the player to move. They just want to kneel down, find a corner, and shiver.
Old P decisively chose to quit the game.
"Come here first today, if you don't play anymore, you will really die if you play again. You guys hurry up and talk to me, send a barrage, let me calm down, hurry up, I'm afraid of sudden death in the game cabin .”
The old P returned to the landing scene in the game cabin, watched the Alexandria theme of "Assassin's Creed: Origins", watched the hard-working Egyptian people and the long river at the mouth of the Nile River as the sun set, and his mood finally began to calm down.
Looking at the barrage again, Old P found that the situation of the audience was not much better than his own.
"Fuck, it's over, it's over, I'm defeated, I can't stand it anymore!"
"It's too depressing, I can't stand it!"
"Seeking the high-energy barrage king's body protection!"
"Don't watch it, don't watch it, wait for a while to watch PlayerUnknown's Battlegrounds!"
"I can't sleep this night, I... I'll watch a movie to relieve it..."
Although the audience had been urging him to broadcast "Silent Hill" before, but it had only been broadcast for more than 20 minutes, and these players also gged one after another.
Although these audiences are basically watching on PCs and mobile phones, but... it is more than 12 o'clock in the middle of the night.
Many people were lying in the bed, turned off the lights, and watched the live broadcast of the old p on the screen of their mobile phones, and some people might still be wearing headphones.
In this environment, the sense of terror and oppression they felt would be weaker than what old P felt in the game cabin, but not much weaker. Even with barrage body protection, the oppressive environment and atmosphere in the game will continue to erode the nerves of all players.
Old P took a look at the number of viewers.
Because neither Zou Zhuo nor Lin Xue started broadcasting, the old p had more than 5 million viewers when it first started broadcasting, but now, there are only about 3 million viewers left...
These viewers encouraged the old P to live broadcast "Silent Hill". They originally wanted to scare the old P, but they were very successful in scaring themselves...
Old P really wants to permanently delete "Silent Hill" from his game cabin now, and never touch this game again, but seeing that many viewers are still swiping "continue to broadcast "Silent Hill", old P can only He sighed: "Well... continue to play tomorrow, tomorrow... let's not play today, the san value is almost gone, I really can't hold on anymore, if I continue to play, I have to call and ask you to come and collect my body..."
…
After 12 o'clock, I bought "Silent Hill" and started playing, but old P is not the only one.
Soon, the discussion area of "Silent Hill" on the Thunder game platform was swiped by scared players.
"Fuck!! This is a horror game! Horror game! High-energy warning, don't play it!!"
"I quit after playing for 5 minutes, I really can't continue playing!"
"Who the hell said this game is similar to "Dark Soul"? Come out and I promise not to kill you!"
"Damn it, this game reminds me of Chen Mo's "Escape"!"
"This game is comparable to "Escape"! No, I think the atmosphere is even more depressing than "Escape"!"
"Yeah, it's so strange. I ran in the fog for the first 10 minutes of the game, and I couldn't even meet any monsters. Why do I think it's scarier than "Escape"?"
"Chen Mo is too malicious! Can this game last for 2 hours? fnndp!!"
"A 200 skin for 2 hours? What a shame! 200 yuan wants to buy my life!"
"How could this game persist for 2 hours? The old P just played for less than half an hour and then gg, what is the concept of 2 hours?!"
The players who were fooled by "Silent Hill" were all complaining crazily. They originally wanted to take advantage of it, but they were slapped by Chen Mo!
Many players thought it was pretty good at first, thinking that they just stand still and look at the scenery like "Dark Soul", and just mix the time to the full. Anyway, there is a reward for 2 hours and 6 hours respectively, and hang up in the vr game cabin to watch the scenery , By the way, chat with your friends, just hang out.
Only after entering the game did I realize that this is a piece of wool
The first scene of the game is an abandoned public toilet with a dripping faucet.
Walking backwards, there are mountain paths, cemeteries, and weird small towns. There are dense fog, wind and weird background music with visibility of only two or three meters everywhere. Even if you hang up in this environment, the san value will also drop okay? !
Many old players naturally think of Chen Mo's previous work "Escape", but "Escape" and "Silent Hill" are two completely different horrors.
The horror of "Escape" is very straightforward, that is, the dark environment, the sudden appearance of monsters, and the fear of not being able to fight but to escape.
But "Silent Hill" is different, especially in the beginning, there is no darkness, no monsters, and the protagonist's fighting power is also very strong, but the players are equally depressed and desperate!
This kind of horror is more of a spiritual terror, like a magical attack, ignoring armor and penetrating into the bone marrow.
Many players even think that at the beginning of "Silent Hill", the daytime scene with such high brightness is already so scary...
Then what is it like at the back