Cthulhu Gonfalon

Chapter 671

Views:

In Baron Dar's battle plan, the goblin chief and the goblin shaman are the biggest risks to the goblin tribe. These two guys are not only excellent in their own military force, but also excellent leaders and auxiliary units. With their leadership, even ordinary goblins will greatly increase in strength, and the already strong goblin hunters, goblin warriors, goblin archers, etc. will be further strengthened and become so powerful that ordinary soldiers will find it difficult to match them.

Of course, Baron Dahl also has command and auxiliary troops. But their "professional" abilities are much weaker than those of goblin chiefs and goblin shamans.

Firstly, these two middle-level monsters are indeed very powerful, and secondly, their auxiliary abilities are almost entirely aimed at goblins and even goblins of their own tribe. Greater restrictions bring stronger power. Compared with the talents under Baron Dahl who can play a supporting role no matter who they work with, since they are not weak in strength and have such limitations, the supporting effect is certainly stronger.

Under normal circumstances, goblins cannot defeat strong humans. But with the help of chiefs and shamans, things are hard to say. What's more, even if you can win, it doesn't mean you can't avoid losses.

If it weren't for the priests of the Church of the Mask of the Void, there would probably be some casualties in this battle anyway.

Seeing the people of the Masked Void Church facing off against the goblin chief and shaman, Baron Dahl nodded and told the mages and knights around him to be ready to provide support at any time.

Although he hated this group of clergymen who hindered his authority, he could still distinguish what was important and what was important.

The huge conflict will have to wait until the monsters in various places are wiped out and they return to Dal City in triumph.

There are indeed some foolish enemies in the world who are currently busy fighting among themselves, or even recruiting foreign enemies to deal with their colleagues, but Baron Dahl is not like that.

It is true that there are no good people in the Dahl family, but there are also no fools.

Just when the masters of the anti-Japanese army were getting ready, the goblin chief took the lead.

It did not attack directly, but made a weird roar, and then a green light bloomed on its body.

In an instant, the green light dissipated, and this guy who was originally quite big suddenly grew several times bigger, turning into a giant.

"Gigantism?!" the mage next to Baron Dar exclaimed, "How could it become so big?"

This question also appeared in the minds of others - the magic of giant transformation is not a rare spell, and most of the experts present have seen it. But that spell was supposed to only double the size of the recipient. With the goblin chief's physique, doubling his size would be just one or two heads taller than the burly bear-like paladin. How could he become a giant directly? !

Judging from its current height, it is probably higher than the top of an ordinary two-story building. The paladin, who was considered extremely tall among ordinary people, stood in front of it and was not even up to its waist!

"Don't be distracted!" The old priest with half-white hair yelled, waking everyone up from the shock. "Concentrate on fighting! Don't fight forcefully!"

While talking, the goblin shaman also took action. It took out a bloody fresh bone and chewed it a few times in its mouth. I don't know where the strong bite force came from. I chewed the bone into pieces and then spit it out.

These blood-tinged bone fragments turned into a blood cloud the moment they spurted out, covering a large area around them. The goblins in the blood cloud all had red eyes, the muscles on their bodies were noticeably larger, and there was even more murderous intent emerging from their bodies. In particular, the goblin chief had the strongest murderous intent. The professional soldiers did not even dare to approach it, and the archers did not dare to shoot at it.

Everyone recognized this spell at a glance. It was bloodthirsty, one of the most common shamanic spells.

This spell can increase the strength of the subject, increase the fighting spirit, and reduce the pain when injured. It is indeed very practical.

But precisely because of this, there are many mages who know how to crack it.

The middle-aged mage next to Baron Dar had been paying attention to the goblin shaman. When he saw it putting the bones in its mouth to chew, he had already judged which spells it was most likely to use and was prepared. At this moment, when the red blood cloud appeared, he put away other things, leaving only a bottle of high-purity holy water stored in a silver vial.

Muttering a spell in his mouth, the mage splashed the holy water in the silver bottle into the air. The holy water splashed, but did not fall to the ground. Instead, it turned into a thin white mist in the air, floating quickly in the direction of the goblin shaman.

At first glance, the white mist seemed to have little power, but the eyes of all the goblins who were exposed to the mist became a little clearer. The bloodthirsty red light faded away, and the muscles on their bodies returned to normal.

This is a typical battlefield battle between spellcasters. In just a few seconds, the two sides have already fought for a round.

In this round of fighting, the middle-aged mage had the upper hand.

The goblin shaman obviously did not expect this situation and was stunned for a moment. Then it hesitated for a moment before being awakened by the fierce fighting nearby, and hurriedly began to prepare the next spell.

At this time, the priests were already fighting with the goblin chief.

Of course, these experienced combat experts would not fight head-on with the goblin chief who turned into a giant. Instead, they spread out in all directions and surrounded him.

They used 70% to 80% of their 10% energy on their feet, their pace was astonishingly fast, and they were constantly changing positions, looking like a set of giant revolving lanterns.

They had specially trained this formation in order to besiege such huge monsters. Such monsters often have huge power, are not slow, and their vitality is so tenacious that it is scary. It is difficult for ordinary bows and arrows to cause significant damage to them, and medium and low-level magic can't help much, so they can basically fight close to each other. So even though fighting them in close combat is dangerous, there is no better option. All you can do is sweat more in peacetime to avoid bleeding during war.

The paladins of Masked Void Church usually sweat enough, and now they finally get good results. Although the goblin chief roared and attacked one after another, he was unable to hit the same paladin twice in a row. Although the Holy Warriors are much weaker than it, they can still bear it if they can only resist it for a while.

On the contrary, it was the Goblin Chief who suffered a lot. It hit him casually at first, but after a while, it realized that something was wrong and chose the burliest paladin as its target. Roaring and spinning, he tried to stare at the paladin and beat him hard, wishing he could smash him into a meat pie. As a result, not only did it fail to achieve the desired effect, but it actually turned a little dizzy.

Being big has its advantages and disadvantages. The Goblin Chief is obviously not very adaptable to the size of this giant, so that its reaction speed is obviously a bit slow, and the accuracy of its attacks is also problematic. If it keeps fighting like this, no matter how hard it tries, it won't last long...