Among all third-level spells, seeing through the earth has extremely high strategic value. The only spell of the same level that can be equal to it is the teleportation that mages use to save their lives.
These two special-effect spells cannot directly cause huge amounts of damage, but their effects are still of extremely high value and are incomparable to all other damage types of spells.
There is no conventional spell that can produce effects equal to these two spells. The unique effects that these two spells can produce undoubtedly determine their absolute status.
Among these two spells with unique effects, unlike the teleportation that affects the caster himself, Rhodes knows many ways to avoid the effects of the spell "See Through the Earth".
In Rhode's impression, the dark sky in Diya undoubtedly has this effect. In addition, the magic weapon forbidden magic ball in Tanan's hand can also achieve this, and its effect is far better than that of Diya. The dark sky in the territory.
What worries Rhodes is that no matter what method is used to hinder the detection of the clairvoyant earth, this spell cannot be eliminated.
No matter what method is used to hinder the detection of the piercing earth, the mage who casts this spell will sense this in advance and clearly understand that the detection effect of the spell is limited.
According to Rhodes' understanding of mages, some mages who specialize in seeing through the earth can obtain a lot of additional information based on the restrictions when their spell effects are restricted.
Relying on the information about the dark sky that is fed back by the clairvoyant earth spell, the mage can use this to deduce the entire area covered by the dark sky, and then determine the location of the City of the Undead.
No matter how the Dark Sky is made, or how improved it is by the Necromancer, its most basic thing will not change. The black clouds hanging over the City of the Undead always appear in a circular shape centered on the device that produces them.
Through this, although the dark sky can hinder the perspective of the earth's detection of the surrounding terrain, it also exposes the location of the City of the Undead to the eyes of the mage.
However, regarding the location of the City of the Undead, the Necromancer of Diya has no intention of concealing it. According to the information that Rhodes knows, the Academy of Necromancy in the City of the Undead has always welcomed all creatures to join, and the existence of the Dark Sky Curtain itself has also It plays the role of highlighting the existence of the City of the Dead.
Regarding the Necromancer existing in Diya, few other forces would choose to come and attack in a large scale, even the Erathian forces, which had always had problems with the Necromancer, were the same.
There is no way to deal with the real controllers of Diya, that is, the lichs who have existed for an unknown period of time. No matter how many ordinary necromancers are killed, it will be of no avail. Even if all the existing necromancers die, as long as those lichs still exist. , Diya can still develop again.
Those creatures that die in battle will become the best nourishment for the necromancer. Under the influence of spiritualism, these dead creatures will become the new undead creatures under the necromancer, not to mention those witches. The existence of demons.
Compared to the necromancers within Diya, it is difficult to accept that this kind of loss occurs to creatures from other forces.
For this reason, for the necromancers in Diya, the choices in other surrounding areas are mostly to step up their defenses to avoid the necromancers' attacks, and not to take the initiative to attack easily.
Even if the existence of the Dark Sky has already exposed information about the City of the Undead to the eyes of other mages, it may not be helpful. Except for Diya, no force can make such use of the bodies of creatures killed in battle.
The existence of the Necromancer has already reached a balance with other surrounding forces over these countless years.
In most cases, it is the necromancers who actively provoke conflicts with surrounding forces in order to obtain more undead creatures.
Due to the accumulation of conflicts, other forces may fight back, but anyone with a discerning eye can see that this kind of counterattack is more situational, just to warn the Necromancer of this behavior, and the real restrictions that can be placed on the Necromancer, Not much actually.
Regarding this situation, the necromancers existing in Diya naturally know more details than Rhodes. In this case, Diya's necromancers would not even guard against attacks from other forces, but instead focused their defense on the internal necromancers.
Compared with attacks from other forces, what these necromancers are more worried about is the presence of fellow necromancers within them.
The existence of spiritualism determines that it is difficult for necromancers to trust each other like other forces. In the eyes of a powerful necromancer, everything else can be transformed into undead creatures under his own control. .
It is precisely because of this and the neglect of defense against other forces that it is difficult for the necromancers to respond in a timely manner when facing some sudden attacks like facing the internal necromancers, and they eventually suffer serious losses.
In Rhode's impression, Witch Jenny also used this to complete the collection of artifact parts.
According to Rhodes' prediction, the witch must have used the strategic magic of seeing through the earth when collecting these artifact parts. Relying on the various traces, the witch could easily find the location of the City of the Undead.
Under the effect of seeing through the earth, the existence of the dark sky will expose the location of the City of the Undead, but except for some extremely special circumstances, this will not be noticed by the Necromancer.
Similar to the function of the Dark Sky Curtain, the same can be said for the Forbidden Magic Ball that can prevent the detection of the clairvoyant earth. Through the information fed back by the clairvoyant earth spell, the mage can easily determine the location of the forbidden magic ball.
Compared with the dark sky in the city of the undead, the biggest feature of the magic-forbidden ball in blocking perspective earth detection is that it can move with the movement of the holder.
The existence of the magic-forbidden ball can prohibit all spells cast by the mage. Even if the magic-forbidden barrier is not actively released, this effect will still exist, and it will naturally block the detection of the earth.
However, due to its characteristics, the mage can easily identify the location of the forbidden magic ball by relying on the magic of seeing through the earth, thereby inferring the current location of Tanan's army.
(End of chapter)