"... This is no reason for you to be lazy. Go back and filter those five billion spells."
Benjamin turned his head and said fiercely to the system. The system was speechless for a moment, but in the end he turned around obediently and ran away aggrievedly.
As for Benjamin himself, he frowned and fell into thought.
Just now... what happened
He controlled the water element and arranged it into the shape of a character. A water magic storm that was almost out of his control appeared out of thin air and almost hurt him and the system.
There is no doubt that the character named "Destruction" has quite powerful control capabilities. In a short period of time, a large amount of water elements were mobilized and magical forms were constructed... If a mage were to complete this process, the mental energy consumed would be terrible, and an ordinary mage would simply not be able to complete it.
After drawing and then dispersing the character, Benjamin hardly felt any mental drain.
what does that mean
This means that if Benjamin can control the out-of-control magic summoned by that rune, he will once again have the ability to fight magic anytime and anywhere, with higher intensity and lower consumption than before.
He also didn't expect that these runes contained such great potential.
The rune of "destruction" is four intersecting lines. The shape is somewhat similar to the tic-tac-toe, except that the length is more regular. It must be as neat as being measured by a ruler. Benjamin thought for a while, controlled some water elements again, and drew this rune in the air.
In the blink of an eye, the runes took shape, and the scrolling of crazy magic began again in the calm space of consciousness.
This time, Benjamin was mentally prepared and hid far away in advance, and then began to use his mental power to direct the magic that was running out of control.
However, he discovered that these magics did not obey his orders at all.
They are like free water elements between heaven and earth. Due to some kind of power, they have formed various forms of ice crystal water on their own, and they do not bear the spiritual imprint of anyone. In other words, they are like natural elemental mutations, belonging to the category of "natural disasters" that no one can control.
This gave Benjamin a headache.
What he needs is stable and controllable spellcasting ability, not some time bomb that is thrown out and waiting to explode.
After thinking about it, Benjamin turned his attention to the characters he drew with water elements. In most cases, water elements are invisible and colorless, but after the characters are drawn, those water elements begin to glow for some reason, forming a pale white flashing character in the darkness, which looks illusory and mysterious.
Runes are the source of magic storms. If there is really any way to control these out-of-control magics, the only way is to start with runes.
He looked at the out-of-control magic flow from a distance, then controlled the runes and slowly came to him.
However, as the runes moved, Benjamin discovered that the out-of-control magic was also moving towards him. Benjamin had no choice but to direct the character to move to the side, and the magic storm began to change direction as the character moved.
Slowly, Benjamin felt that he had touched some clues.
The distance between the characters and the turbulent flow is basically maintained at about twenty meters, and the position of the small opening in the middle of the character "well" will become the direction in which the turbulent flow moves.
Unfortunately, other than that, he didn't find any other rules.
The scope of the magical turbulence was not large at first, but as time went by, Benjamin found that it would expand bit by bit, just like the "Gate of Annihilation" at the beginning. After a while, a terrifying scale was formed. A large storm, if you wait a little longer, Benjamin himself may be swallowed up again.
Benjamin had to erase the rune and then draw a new one. As a result, the magic turbulence slowly accumulated from the initial small whirlwind.
If it wasn't stopped halfway, Benjamin suspected that these out-of-control magics could even develop to the size of a typhoon, sweeping across the entire city, which would be very terrifying.
In this process, Benjamin didn't even have to do anything. He only needed to consume a small amount of mental energy to maintain the runes.
"It's really scary..."
Finally, he dispersed the runes and magic turbulence together, and couldn't help but sigh. After roughly figuring out the method, he can roughly grasp the range of this move, so that when the magic turbulence suddenly appears, he will not be involved.
But this thing... really can't be maintained for too long, or something will happen.
It's an unconventional trick.
In this way, he regained the ability to attack enemies anytime and anywhere. Although Benjamin couldn't control it well, he still felt more confident. The "Destruction" rune and the state switch of controlling the water element should be able to deal with many situations.
Immediately afterwards, Benjamin began to experiment with several other runes.
Runes representing the elements of fire and wind, if drawn with water elements, naturally have no effect, but instead create that faint feeling of rejection again. As for the triangular runes that represent the water element, he already has three runes fused together, and there is no reaction when he draws them.
He only found three runes that worked.
Defense, treatment, and affinity, when Benjamin drew these three, the scene was much safer than "destruction". The water elements gather together to either form a strange barrier and completely block a certain direction; or they form a unique structure and gather into cold raindrops, exuding vitality many times more powerful than a healing water ball...
As for the affinity, after the rune is drawn, the water elements begin to gather around the rune and become easy to control. It can be used to speed up Benjamin's meditation speed. So far, no use in combat has been found.
In short, these runes are very difficult to control. Compared with Benjamin's previous flexible methods, they are completely different. However, the power they caused was not something Benjamin could easily achieve before.
They... are like a group of rebellious soldiers, with too much subjective initiative. Benjamin can give some simple commands, and they will understand and execute them in their own way. As for this execution process, Benjamin has no hands at all.
Stiff and powerful.
This is the means that Benjamin currently has.
After thinking about it, he decided to give them a cool name. Elemental Command·Destruction, Elemental Command·Defense... these names really make him feel like an element controller.
Fortunately, the system was dismissed by him, so he couldn't complain about the secondary level of these names for the time being.
In addition to the ten minutes of invincibility with a very long cooldown, Benjamin decided to call it "The Coming of Water". He also believes that it won’t be long before this so-so and explosive word spreads across the continent and becomes a nightmare for all priests.
In short... Gradually, Benjamin found that he had begun to get used to this new consciousness space.
Losing his previous three spell slots, he also gained some new abilities. Although he may not get used to it for a long time, there are not only four runes he can use in the world.
If as many runes as possible can be found, Benjamin's magic ability will slowly return to its previous level of flexibility.
Thinking about it this way, I feel really confident...
He was afraid that he would have to seriously engage in the rune research team with only the old mage.