Lin Xue clicked on the post www. la
"To be honest, for this game, Chen Mo did not disclose whether it is a single ending or multiple endings. At present, most of the people who have cleared the level have played the ending of Passing Fire, but I have come to a different storyline. I don't know if it will have any impact."
"Beside the bridge of the undead settlement, there will be a pilgrim from Londor who is still alive. After talking to him, he will become your follower. After that, you can pull out real power and upgrade it for free!"
"I haven't figured out exactly how to pull it, but I found that there is something called a dark ring inexplicably on my body, and as I continue to pull the power, my corpse becomes more and more serious, and in the end it is completely gone." I can't read..."
"Moreover, what the npc related to this pilgrim said is completely different from the mainstream view. I suspect that this is another ending, or a more important branch."
"Because I'm relatively good, I haven't cleared the game yet, so I don't know if it will affect the ending of the game, but from the current point of view, this game has a lot of side plots, and spreading fire should not be the only purpose."
There are also very detailed information in this post, including some screenshots and videos. There is no doubt about its authenticity, and it is indeed part of the game content.
"Huh? And this thing!"
Lin Xue was also surprised.
Indeed, there are too many collectible elements in "Dark Soul", and it is very easy for many people to ignore some npcs.
When Lin Xue entered the undead settlement, she walked directly through the main entrance, without noticing that there was a special npc on the other side of the bridge.
Moreover, it can be seen from other people's posts that there are many different branch npc tasks in this game, all of which are hidden deeply, and they are accidentally broken.
And every npc seems to have its own ending.
Lin Xue was focused on clearing the level in the first round, and didn't pay much attention to the plots of these npcs. At this time, after seeing some extra branches excavated from these games, Lin Xue realized that although she had already cleared the level, there were still many game contents Didn't really get it.
"Well... then try to prepare for the second week! I feel that I can discover the side plots of these npcs, and I feel that I have missed a lot of things!"
Lin Xue thought to herself.
…
Abroad, "Dark Soul" has also aroused great repercussions.
In fact, compared with China, there are more players in Europe and the United States who like this theme, and there are more hardcore players, so the popularity of "Dark Soul" is even better abroad than in China!
On major foreign live streaming sites, "Dark Soul" has suddenly become a popular game, and many foreign anchors are chatting and laughing with the barrage audience while carrying out their own masochistic journey in "Dark Soul".
And some media are also evaluating "Dark Soul" one after another. Although no specific evaluation manuscript has been issued, judging from the feedback from the anchor and players, "Dark Soul" has unexpectedly received great praise.
In a sense, there are indeed more jitters abroad than in China...
This situation made GA feel very broken, because "Glory of the Knights" obviously released the data first, and it was the first game developed using an artificial intelligence physics engine, but it was pre-empted by "Dark Soul", which is very embarrassing !
Frank, the person in charge of "Glory of the Knights", is also paying attention to "Dark Soul". After trying it for a while, the biggest feeling is that this game is really not for people to play!
Frank originally just wanted to see the physics system of this game, but as soon as he entered, he was taught to be a man by Teacher Guda. He was beaten up and almost got a refund...
Frank was also shocked. Is this game so difficult to make
However, after Frank took a brief look at the physical system, he felt more at ease.
Because in terms of performance, the Pangu system is not higher than the Origin system, and the physical systems created by these two artificial intelligences are very similar in function, and there is no special performance gap.
Frank is still slightly disapproving of the design concept of "Dark Soul". On the one hand, he thinks this game is too difficult, and on the other hand, he thinks this game is a bit fake.
Because the theme of "Dark Soul" can be regarded as a medieval fantasy background, there are many factors that are completely divorced from reality.
For example, under normal circumstances, it is impossible for human beings to take super heavy equipment such as the Anime Tobacco Sword or the Black Knight Sword. What kind of muscles does this have to be able to swing a sword heavier than oneself, and swing it like a tiger? It's not scientific at all.
Moreover, there are a lot of unrealistic equipment in the game, such as Javier's battle armor and large shield. In real life, if normal people wear such a set, even a muscular man should not be able to walk Bar…
Not to mention rolling in place and dodging attacks...
Obviously, the design idea of this game is still biased towards cool battles, and many things are intentionally and realistically made an artistic exaggeration.
In addition, the difficulty of this game is abnormal, so Frank believes that this game should be a relatively niche game.
On the other hand, "Glory of the Knights" has taken a completely different path.
On the one hand, it is very close to reality. The plot, equipment, and some fighting methods in "Glory of the Knights" were all made by Frank and the project team after rigorous research, basically for the faithful reproduction of history.
At the same time, although the battle system of "Glory of the Knights" is relatively rich, it is still done according to the real knight battles. As a whole, the premise is to fight swords to find the flaws of both sides. Although the boss is also difficult, it can be passed as long as the player's attributes are improved.
For Frank, this game is mainly to show the superiority of the physics engine, as long as the player can get a sense of refreshment and experience the feeling of fighting as a medieval knight in the game, it is enough.
Frank believes that sometimes it is precisely because it is close to reality that players will get a more realistic feeling in the game.
Therefore, Frank believes that "Knight Glory" will be a more popular work than "Dark Soul", and it should be more popular than "Dark Soul" in Europe and America.
Many players who have been abused by "Dark Soul" and have no choice but to refund are also looking forward to the release of "Knight Glory", because according to the information released by Frank, "Knight Glory" is much simpler than "Dark Soul", And in this game, you can get a relatively refreshing combat experience, so many people are looking forward to it.
For other designers, they pay attention to "Glory of the Knights" for another reason.
The Pangu system and the origin system, the physical engines created by these two artificial intelligences, are a test for designers.
Chen Mo has already handed in his answer sheet, but can he get a better score than foreign designers? This is what everyone is looking forward to.
And all this can only be revealed after the official launch of "Glory of the Knights"!