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After finalizing the design concept draft of "Prototype", Chen Mo called the main members of the studio to a meeting and told them the design concept of the game.
The design concept draft of "Prototype" did not arouse everyone's doubts. The only doubt is: How can this pass the review
After thinking about it casually, I feel that the bloody elements of this game should be improved to a higher level. Think about the protagonist chopping soldiers into pieces with sharp claws... Tsk tsk tsk, this is so sour!
However, since Chen Mo has reached a py deal with the gaming committee, there is nothing to say...
The development time of "Prototype" is not too long, more than two months, but considering the current strength of the entire production team, this time is already relatively generous.
After all, "Prototype" is considered a fast food game, a large number of scenes can be reused, and the process is not too long.
As long as this refreshing feeling can be properly transplanted to the VR platform, it will be considered a great success.
Chen Mo didn't expect this game to create any sales miracles or get super high scores from major game evaluation media, as long as it makes the players who like it feel good.
Think of it as making up for the hearts of players who have been abused hundreds of times by "Dark Soul"...
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On the Internet, the topic of "Chen Mo's new game" has also aroused heated discussions among many players.
Since entering the industry, each of Chen Mo's games has released a lot of rumors before development, but it can perfectly fool all players...
Although the entire series of "Dark Soul" has ended, its influence has been very far-reaching.
A more significant impact is that the style of "Dark Soul" has influenced almost all arpg games on the market, making them have to learn the combat system and level design of "Dark Soul".
It's not that these games want to copy, the main thing is that the players are all shouting: "We want soul-based battles!"
The biggest feature of soul-based battles is that in order to create a realistic fighting atmosphere, both the protagonist and the enemy are designed to be relatively fragile, and each other's shots are either you or me, so it is necessary to think about the battle strategy reasonably; Be sure to choose carefully, and don't go up and hack when you see the enemy.
The soul series also has energy gauge settings. After the energy is exhausted, it will be unable to make any actions for a short time. In this state, it is easy to be attacked by the enemy; so if the enemy cannot be killed after a round of attacks, immediately use the last Use a little energy to run back to open the distance, and wait for the energy to recover before fighting with it.
This kind of combat mode takes a long time to get used to. You can't be impatient, and you can win by fighting steadily.
Someone once defined the Soul series as a "strategic action game", which is more accurate in a certain way.
After playing the combat rules of "Dark Soul", many players cannot adapt to the combat rules of other ARPG games.
No energy setting, unlimited swinging knives? Spicy chicken!
The attack actions of different weapons are not clearly distinguished, and the rigid design is unreasonable? Spicy chicken!
Can't roll and dodge? Can't show the operation? Spicy chicken!
The weapon system is not rich enough? No special combat skills? Poor hit? Spicy chicken!
Many arpg games are lying on the ground, very helpless, and can only adopt the design of "Dark Soul" more or less.
It is precisely because "Dark Soul" has had such a wide and far-reaching influence that when many people mention "Chen Moxin Game", they almost think it must be a soul game.
Although the plot of the soul series has ended, players all feel that Chen Mo's next work must continue the soul battle, right
Therefore, when Chen Mo said that this is a lawn mowing game, the players' first reaction was to keep laughing.
The general meaning is: You don't have to say any more, we understand!
There are even a lot of people teasing memes on the forum: "Let me tell you a joke, Chen Mo said that the next game will be a mowing game."
In the minds of many players, the "mowing game" in Chen Mo's mouth has already become synonymous with "soul game"...
But just when everyone believed that Chen Mo's next game would continue the soul-based battle, Chen Mo posted a Weibo, releasing the opening cg of the new game in advance.
The text information on Weibo is also very simple, only one sentence.
[Welcome to the top of the food chain!]
Many players were stunned when they saw this sentence, and some even wondered, is Chen Mo going to make a wilderness survival game
There are some wilderness survival TV programs in foreign countries. In the programs, in order to survive in the wilderness, adventurers have to eat everything they can eat, so some people jokingly call him a man at the top of the food chain.
Could it be that the inspiration for Chen Mo's new game came from this
With a lot of doubts, the players clicked on the opening cg of the new game.
The first thing that appears in the shot is a yellow taxi in the ruins, with a "nyctaxi" sign on the body, indicating that it is a New York taxi.
In the close-up of the camera, there is a mess of ruins, with messy construction waste and clusters of steel bars faintly visible.
The camera zoomed out, and strings of rust-red unknown substances climbed up the roof of the car and tightened suddenly.
Several soldiers in full armor and loaded with live ammunition passed by, and a soldier said through the walkie-talkie: "The danger is gone."
The camera continued to zoom out, and several soldiers relaxed their guard and continued to search into the distance.
Only now can I see the distant view in the picture clearly, dilapidated buildings, fallen road signs, traffic lights flickering monotonously, and a long queue of vehicle ruins, just like a scene of the end of the world.
The camera zoomed up to the top of a building next to the street, and a figure in a black leather jacket and an off-white hood appeared in the camera.
"My name is alexmercer." (Alex Mercer)
"I'm the reason for all of this."
"People called me a killer, a monster, a terrorist."
"Yes, that's all me." (iethings.)
The camera zoomed out, and Alex actually jumped off the roof of the building and fell straight to the ground!
"boom!!"
Alex slammed into the ground like a cannonball, stirring up a large cloud of dust, and the wreckage of the two cars around was also shaken and rolled around.
However, Alex stood up as if nothing had happened, and ran away into the distance.
Crows were pecking at dead bodies by the roadside.
Alex ran quickly, easily crossed the wreckage of the car blocking the way, and then jumped lightly.
Nearly ten meters high wall, jump over it!
In order to better express the height of Alex's leap, the camera also deliberately switched to the side. The movement of this jump is very graceful, but both the height and the distance are beyond the scope of human beings!
Alex rolled nimbly after landing, and then continued to run forward.
However, he directly smashed a shallow pit into the hard ground, and countless spider web-like cracks appeared on the ground.
Alex continued to run, and the narrator continued to speak calmly.
"Three weeks ago, someone unleashed a deadly virus."
"I woke up in the morgue."
"Now I hunt, kill, destroy, and transform them."
Alex rushed straight towards a building, even stepped on the side wall of the building with both feet, and ran vertically upwards with ease!
Among countless skyscrapers, Alex flew up and down like walking on the ground.
"I want to find out the truth."
"I want them... to pay the price!"
Alex's figure quickly disappeared into the distance, leaving only the distant view of the city like a piece of wasteland. For mobile phone users, please visit m.reading for a better reading experience.