Almighty Game Designer

Chapter 764: Surprising start

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Zhao Lei was very surprised by this perspective.

It stands to reason that Chen Mo has already produced many first-person perspective vr games, including the previously popular "Uncharted Sea".

The effect of the first-person perspective in enhancing the player's sense of immersion is outstanding, and it is the choice of most mainstream vr games.

However, "The Last of Us" chose the traditional over-the-shoulder perspective. Is there any deep meaning in it

At this moment, Zhao Lei felt like a non-existent ghost, floating behind the little girl, able to control the little girl's every move, but after all, he could only be regarded as a bystander.

It seems that there is a certain director in the dark who is manipulating his own field of vision (camera lens) to experience the story from multiple angles.

However, after knowing that he is currently controlling a little girl, Zhao Lei has a new guess, that is, there is a high possibility of multi-role switching in this game.

Generally, games that use the first-person perspective have a fixed protagonist, such as "Escape" and "PUBG Mobile", and players will not experience other characters from the beginning to the end.

However, if a game needs to "soul travel" back and forth between multiple characters, then the first-person perspective will have some problems.

For a while it was a little girl, for a while it was an adult man, for a while it was a beautiful girl... From the first-person perspective, it is easy for the player to have doubts about his current identity.

Therefore, there should be two considerations for adopting this over-the-shoulder perspective. On the one hand, it allows players to experience the story from the perspective of a pure bystander, and on the other hand, it reduces the confusion caused by role switching to players.

Thinking of this, Zhao Lei felt that the over-the-shoulder perspective in "The Last of Us" should be Chen Mo's deliberate approach. But he still wanted to say that this method is really old-fashioned.

After all, now that vr games are popular, designers are generally digging deeper into the "sense of substitution" of the game, and even the script, gameplay, and narrative methods of the entire game are serving the "first-person perspective" and "sense of substitution", such as It is very rare for Chen Mo to sacrifice the characteristics of vr games for the sake of the story.

As the little girl stood up from the bed, Zhao Lei officially gained control over the little girl.

There are relatively simple prompts in the field of vision, reminding Zhao Lei that he can control the little girl to walk, open the door and so on.

In the process of walking, the little girl would occasionally talk to herself, or rub her eyes, shiver, yawn and so on.

After playing for a while, Zhao Lei realized that this over-the-shoulder perspective is actually quite good in VR games, not as rigid as imagined. More importantly, being able to see the little girl's movements throughout the whole process, although a little less substituting, makes the storyline of the scene and the plot smoother.

On the table, Zhao Lei found the birthday card that the little girl gave to her father.

"Dad: You're always away, hate my favorite music, and despise my favorite movies, but it's weird that you still make the best dad every year, how do you do that? Happy birthday, yay!"

Signed: Love you Sarah.

Seeing this, Zhao Lei couldn't help but smile knowingly.

He is also a father now, seeing this kind of plot can't help but give birth to a kind of warmth in his heart.

The little girl's house is rich in details, including jerseys, sneakers, computers, music, posters, etc. It looks like a very ordinary American civilian family. However, this kind of decoration made Zhao Lei feel a bit old-fashioned, as if it was a few years ago. After all, the technological products here look quite outdated.

Chen Mo didn't say the specific year when this story happened, but it was obviously hinted at in the game.

The newspaper in the room has the latest news: a surge in hospital admissions, a 300% increase in bizarre infections, more contaminated crops found by the Food and Hygiene Department, a woman going mad and killing her husband and three others, etc.

Joel was not in the bedroom, and the news about the infected patient was still on the TV.

On the TV, the reporter was reporting, but a gas explosion suddenly occurred, and the TV signal was cut off instantly. At the same time, there was an explosion sound outside the window at the same time, and a flame lit up in the dark night sky.

The rustling sound of the TV and the alarm sound of the vehicles outside the room suddenly made the atmosphere of the whole game weird.

"So, now is the eve of the virus outbreak?"

Zhao Lei manipulated the little girl to search for various elements in the room while speculating on the current plot. Obviously, "The Last of Us" tells the story after the outbreak of the zombie virus, and now it is obviously during the outbreak.

Coming downstairs, rows of police cars roared by.

The dog is barking.

The clock showed that it was 2:15.

At this moment, the mobile phone on the table rang, and it was Uncle Tommy calling, looking for Joel. Zhao Lei continued to manipulate the little girl to look for clues in the room. Suddenly, the dog outside the door let out a whine, and then there was no sound.

Continuing to walk forward, Joel suddenly ran back, panting and chatting with the little girl, while rummaging in the cabinet, reloading the pistol.

A man who had been infected and lost his mind slammed through the glass door. He was covered in blood and seemed to be deeply infected and completely lost his mind. Joel stood in front of the little girl, and after warning, he shot the neighbor who broke in without hesitation.

The subsequent plot was logical. Uncle Tommy drove to pick up the father and daughter, and then the three drove to escape together.

The little girl sat in the back seat, watching everything outside through the window glass in great horror.

On the way of driving, Tommy and Joel were discussing the outbreak of the epidemic. There was a family on the road who wanted a ride. Tommy wanted to stop, but Joel stopped him.

Traffic jams, zombies everywhere, car accidents, being attacked, picking up the little girl and continuing to run...

The following plot is a standard zombie movie escape plot, but the atmosphere of the story is created very well, panic pedestrians, screams, vehicles crashing into a gas station and exploding, the father who keeps comforting his daughter, and zombies who suddenly run out... this All the details are extremely rich, and the scenes and pictures are completely at the same level of detail as "Uncharted", so it gives people a very strong sense of reality.

When they finally came to the expressway, the soldiers in front fired a burst of fire, killing the zombies that were chasing them.

The soldier is asking his superiors: "Sir, there is a little girl here... but... yes, sir."

Joel seemed to understand something, and tried to convince the soldier: "Listen, man, we just escaped death..."

But the soldier raised his gun.

He shot!

Joel subconsciously turned his back to the gun, hoping to block the bullet for his daughter, while rolling forward violently.

But the soldier with the gun still came to Joel and pointed the gun at his head.

Just when Joel thought he was dead, a shot rang out, and Tommy arrived just in time to headshot the soldier.

But just when Zhao Lei thought that the father and daughter had finally escaped, he found that his daughter was sobbing aside, and she had been shot in the abdomen.

The blood spread instantly, and the little girl's voice gradually became quieter...

Joel tried in vain to comfort his daughter and hold her wound, but he could only watch the little girl die in constant sobs.

The mournful and mournful guitar sounded, and amidst the sound of insects in the middle of the night, Joel wept bitterly while hugging his dead daughter.

At this time, the camera zoomed up, and the starry sky became pitch black. In the night sky, the name of the game appeared: "The Last of Us" thelastofus.