Almighty Game Designer

Chapter 864: Three endings

Views:

Genius One Second Remembers "→Net.", providing you with wonderful novels to read.

As a horror game, many players inevitably compare "Silent Hill" with "Escape".

Yes, these two games are masterpieces of horror games, both of which can scare countless players away or piss, and both can cause players to have certain psychological shadows.

However, the experience of these two games is completely different.

Many players who have cleared "Silent Hill" said that this is a horror game experience that they have never experienced before.

"Silent Hill" is very scary, and it can even be said to be one of the scariest games, but its horror does not come from powerful monsters or surprising route design, but more from a feeling.

It is obviously not a very scary environment, but after adding a little bit of exaggeration, it seems that there is a kind of magic power that can go deep into the bone marrow immediately, making everyone shudder.

This is a kind of horror on the spiritual level and a strong psychological suggestion.

Every element in "Silent Hill" is stimulating the deep feelings of the players. It does not rely on the external factors in the game, but stimulates the fear in the players' hearts through the stimulation and induction of the game environment.

As for the ending of "Silent Hill", it has also become a topic that players who pass the level are talking about.

"James committed suicide in the end? Oh my god, this ending is so sad, I knew that all the horror games Chen Mo made must be pissy, and it's uncomfortable if you don't die!"

"Yeah, Mary let James live a good life, but James still died. It really... made me cry again!"

"Huh? What do you mean? In the end, isn't James and Maria together?"

"With Maria? Are we playing the same Silent Hill?"

"...why am I playing James leaving Silent Hill with the little girl Laura???"

After discussion, the players discovered that this game does not have only one ending, but three endings!

They are: James committed suicide, James and Maria left together, James and the little girl Laura left together. [△Net.]

At the beginning, many players thought it was someone else's spoof, but after seeing the screenshots and videos of the game, they realized that "Silent Hill" does have three endings!

But here comes the problem.

How did these endings come about

Because anyone who has played "Silent Hill" knows that there is no branch plot for players to choose throughout the game.

Like other games, if there are multiple endings, there will definitely be many branching plots interspersed during the game. The dialogue choices and behavior choices of players and npcs will affect the final ending.

But... Silent Hill doesn't.

It is a line from beginning to end, there is no branching plot, and there is no chance for players to choose.

Even if there are any missing elements, they are basically collectible ammunition, supplies, etc., and will not affect the progress of the plot.

What's even more evil is that most players still think that the ending they played is pretty good.

Whether it's the Suicide ending, the Maria ending, or the Lara ending, players who play any of these endings prefer their own ending to the other two.

Many players are wondering, so evil

Can Chen Mo guess what the players are thinking

One day after the old p cleared the level, Chen Mo officially announced the list of people who won rewards for clearing the level of "Silent Hill", but did not announce the explanation about the ending.

Originally, the players who gritted their teeth and passed the level of "Silent Hill" were all for the rewards, but after they actually cleared the level, their interest in "Silent Hill" far exceeded the rewards of those games.

Many players are very curious, how did the different endings come about

But Chen Mo chose not to announce the truth, but let the players study and figure it out slowly.

In fact, the ending trigger conditions of "Silent Hill" are very special.

[James commits suicide] The triggering conditions for the ending are:

Check Angela's knives often.

Read the diary on "Suicide" from the top floor of the attic.

Often leaves James injured without healing him.

Listen to the entire conversation in the final hotel hallway.

Obviously, these behaviors are all hints: Angela wanted to take this knife to commit suicide, holding it and looking at it repeatedly shows that James has suicidal tendencies.

A diary on the roof of the hospital contains passages about encouraging suicide.

Constantly hurting James without healing him shows that he no longer has any interest in his own life, and it doesn't matter if he gets hurt.

After listening to the conversation in the corridor, his sense of guilt deepened.

All this accumulated, James could not escape the fate of suicide.

[Maria] The triggering conditions for the ending are:

Stay as close as possible to Maria.

Maria visited her many times while resting in the ward.

After Maria dies, try to return to where she died.

Don't let Maria get hurt.

Don't listen to the conversation in the hallway at the end, leave quickly.

The meaning of this ending is more obvious. These actions all represent that James cares about Maria more than Mary or even himself, so it is no surprise that he chose to be with Maria in the end.

[Leave with Laura] The triggering conditions for the ending are:

Listen to the conversation in the hallway.

Check Mary's photos and letters often.

Keep James healthy.

Don't get too close to Maria.

Choosing this ending means that James still misses Mary very much, but he still cherishes his life. So in the end, he chose to walk out of Silent Hill and continue to live.

In other words, these three endings are not determined by the conscious choices of the players in the plot branch, but based on the subconscious behavior of the players to infer their tendencies.

For example, whether the player is very close to Maria when walking, subconsciously reflects whether the player's attitude towards Maria is longing or repelling.

In the absence of a strategy, players will not pay special attention to these details, and it is impossible to know that these details are precisely the important factors that determine the ending.

In other words, the player does not seem to have made a choice, but the game guides the player's subconscious mind to make a choice in secret.

Let the players slowly guess this mystery.

Although the entire bonus event has ended, players' discussions about "Silent Hill" have not stopped.

Players at home and abroad are analyzing the truth about "Silent Hill" and every detail contained in the story from various angles.

There is nothing to discuss about the story of "Silent Hill" itself. Silent Hill is a place where all the dark sides of people's hearts can be manifested. That is to say, the disgusting monsters in the scene are all in James' heart. The embodiment of the dark side.

The culprit that players have been looking for is actually James himself.

But what kind of deep meaning is hidden behind these monsters? For mobile phone users, please visit m.reading for a better reading experience.