What many people didn't expect was that the story of "Silent Hill" actually aroused the research enthusiasm of many psychology and occult lovers.
Moreover, all players who are well versed in psychology, after clearing "Silent Hill" or video clearance of "Silent Hill", have a very high evaluation of this game.
The reason for this is that the horror of "Silent Hill" is based on the psychological level. Since all monsters are transformed from the dark side of James' subconscious, they must have their own meanings.
And the ugly appearances of these monsters are all symbolic. Players who have studied psychology have really analyzed the meanings they symbolize through the appearance of these monsters.
The dense fog in Silent Hill represents James' inability to recognize his true heart, while the various iron cages and iron gates on the closed road represent James' inability to escape his inner sinful potential psychology.
Before meeting Fat Eddie, James once encountered a dead body in front of a black and white TV covered in snowflakes. If you look carefully, this dead body is actually James himself. This arrangement heralds the ultimate death of James' soul. However, whether James will die or not depends on whether he can get out of the shadow of his own heart in the follow-up.
The important character Maria in the game is actually the "perfect woman" in James' mind. She's a scantily clad nightclub dancer who's always teasing and hinting at James, but keeps getting killed by triangle heads. The terrifying triangular head is actually a symbol of self-destruction and tyranny in James' heart, and the triangular head repeatedly kills other monsters and Maria, showing the extreme contradiction and confusion in James' inner world.
As for Angela, Eddie, and Laura, different players have different opinions.
Some people think that they are the reflection of James' suicidal tendencies, murderous tendencies and innocence, and some people think that the three of them are the real people who came to Silent Hill. Like James, Angela and Eddie bear the scars of their hearts. In the end, she went to self-destruction in Silent Hill; and Laura was pure in heart, so in her eyes, Silent Hill was just a peaceful and harmless town.
In the end, if James chooses to leave with Maria, it means that he succumbs to his inner desire and seals himself in Silent Hill forever; if he leaves with Laura, it means that he finally walked out of the shadows and started a new life. Life.
The monsters in the game also have their own meanings.
The triangular head is a reflection of James' tyranny and guilt, representing James' trial and punishment for his crimes. Because James felt powerless over his crime, he couldn't hurt the triangle head and could only run away helplessly, watching it kill Maria time and time again, recreating James' crime of killing his wife. In the end, when James understood the truth of everything and decided to face his crimes, he finally defeated the triangle heads and finally killed them.
The patient monster ("Pocket Brother") wrapped in flesh and skin represents James' hatred of his wife's illness, and the four-legged monster represents the result of James' sexual fantasies...
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Of course, everyone has a different interpretation of "Silent Hill".
Because the story itself is full of metaphors and hints, since it is a world concretized by the subconscious, it must be chaotic and illogical.
For the characters and ending in "Silent Hill", different players can interpret according to their own wishes. Just like many plot-oriented and suspense-oriented movies, the director often deliberately leaves blank to make the audience argue endlessly.
For example, in Chen Mo's "Inception" in his previous life, did the last spinning top stop or not? No one can tell, because the director deliberately cut off the picture at that frame, leaving a permanent suspense.
Whether it's a game or a movie, for the creators of the story, they don't want to create a clear and certain ending.
What is the point of officially stipulating a truth? It will only make the audience and players lose their imagination.
On the contrary, it is this kind of deliberate blankness that allows everyone to have their own ending in their minds. In the process of continuous reasoning and analysis of details, they slowly approach the truth they believe, so that everyone can understand the truth. to different feelings.
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Of course, no matter how you analyze the inner meaning of "Silent Hill", no matter how much you brag about its artistic value, you have to admit that this game has indeed left a psychological shadow on many players...
Many players are working hard for the first 50,000 guaranteed rewards, but the 50,000 quota is too fast, even far faster than many players imagined.
This is also normal. There are so many vr gamers on Thunder Game Platform. With the almost free price of 98 yuan for "Silent Hill", it is too easy to find 50,000 people to pass the level.
Many players who heard that the list of 50,000 people had been released in the middle of the game collapsed on the spot, feeling like they had lost 100 million!
After suffering so much in "Silent Hill" and being frightened by all kinds of tricks, I still couldn't catch up with the threshold of 50,000!
However, the vast majority of players fall into a very conflicted state of mind.
Keep playing, the first 50,000 places are gone, even if you pass the level, you can only choose one game.
Don't play anymore, I've played more than half of the game, so giving up now wouldn't it be a blood loss
Bai suffered ah!
Therefore, many players have been in pain for a long time, and after learning from the pain, they still choose to continue.
Keep going! The progress of the game is already halfway through, and if you insist on clearing it, you can still get the 1980 "Assassin's Creed: Origins". If you give up now, you will lose all rewards.
What's more, judging from the feedback from players who have already cleared the game, the game "Silent Hill" is indeed a masterpiece.
It would be a pity to give up halfway through the game.
Out of this mentality, these players who failed to clear the level in time still continued to persist, gnashing their teeth and wanting to clear the game.
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Chen Mo chuckled, this is what he wanted.
The reward for the top 50,000 is just to give everyone a wonderful bubble, and to motivate players to work hard to advance the game.
By the time players find out that the rewards for the top 50,000 are gone, they have barely adapted to the game. Coupled with the mentality of "you will lose if you don't pass the level", most of them will still choose to continue to be abused in the game.
In this way... the resentment is worth it, right
Although many copies of the game were given away, how to say, this is what the players deserve.
After all, it is only right and proper to trade your life for money based on your ability.
Chen Mo lost money and gained a lot of negative emotion points. Well, this wave can only be said to be barely a loss, it's okay.
And those players who have cleared the level of "Silent Hill" all cried bitterly: "I will never touch this game again! I am going to the seaside mansion, and I am going to find Nuan Nuan!"