Sun Bing paused, and continued: "Actually, regarding "Gunfire", strictly speaking, the qualifying match is indeed one of the reasons for its failure, and "Overwatch" has never held a qualifying match. Because of this consideration. However, the root cause is not in qualifying, but in the game capacity, which is already a consensus within our project."
"Due to the limited capacity, "Overwatch" will only prolong the life of the game if there is no ranking match, and it will not continue to develop until it unifies the entire domestic FPS circle. Although the gameplay of "Wolf Soul" and "Fire Assault" are relatively old, But it's clearly longer than Overwatch."
"From this point of view, I think our new project can no longer follow the path of "Overwatch". FPS games with skills will not work, and FPS games with qualifying mode will not be particularly reliable."
Qin Xiao nodded slightly, agreeing.
There were indeed a large number of games that imitated "Overwatch" before, but all of them were almost cool without exception, and even affected the entire fps field, sluggish.
Now if there are designers who plan to copy "Watching Pioneer", they will be laughed to death.
Sun Bing continued: "If we want to make a new project, the most critical question is, what is the core competitiveness of this new project compared with the three major FPS games currently on the market? I think this is what we are today. The main issues to consider."
"Judging from the fps game masterpieces of major European and American manufacturers, they are basically moving towards more realistic and grander content. More complex firearms and accessories, more epic plots, richer battlefield vehicles, etc... "
"But all of these require huge investment and a large number of professionals."
Sun Bing finished speaking.
He just stated the current status of the domestic and foreign fps game market, but the meaning is actually quite clear. Whether this project should be done depends on whether new gameplay can be made.
How to do a new game? Judging from the experience of major European and American manufacturers, it is to increase investment and create a more grandiose scene.
Lin Zhaoxu tapped his fingers on the table lightly, frowning slightly, apparently disapproving of Sun Bing's thinking.
Lin Zhaoxu said: "This is also a way of thinking. However, the problem is not only about money, but also the background and accumulation. Although "Wolf Soul" has also been involved in some big war scenes, it is still far behind the big European and American manufacturers. And even if we make it, we still have to consider the tastes of domestic players. If domestic players don’t buy it, let’s go to overseas markets? And even if we go to overseas markets, we can’t beat those European and American manufacturers.”
He looked at Qin Xiao: "What do you think?"
Qin Xiao was silent for a moment, and spread out the information in front of him: "To be honest, I don't particularly want to do a new fps project. The reason is also very simple. There is no particularly revolutionary technological progress for the time being."
"The Pangu engine is indeed a cross-age physics engine, but in fps games, it may not be able to perform so prominently. It is nothing more than making the force of the shot more realistic and the effect of the shot more realistic. "
"These feelings are not so prominent for players. That's why Chen Mo went to fight with cold weapons because the feeling of fighting with cold weapons may be more intuitive."
"On the other hand, the current fps game mode does not have any revolutionary gameplay. It is nothing more than unpacking and unpacking, brainless chug, special gun battle, and zombie fighting. The cart and point-taking gameplay of "Overwatch" Although it looks relatively fresh, it is only interesting when paired with the hero characteristics of "Overwatch", and it is definitely not very fun to take it out and put it in an ordinary fps game."
Lin Zhaoxu pondered: "You mean, try not to do it?"
Qin Xiao said: "It is possible to do it, but you have to take some risks."
Lin Zhaoxu smiled: "It doesn't matter the risk, just tell me what you think."
Qin Xiao thought about it for a while, and said seriously: "My idea is actually similar to Sun Bing's idea to some extent, which is to add more big scenes and modern weapons to the more traditional fps like "Wolf Soul". Like more artillery fire, tanks and planes."
"Of course, there are risks in doing so, but our goal is not to compare with European and American manufacturers. Our goal is mainly domestic. Just add a few aircraft, tanks and cannons, and it will be better than "Fire Assault"."
"In addition, these modern weapons can actually better reflect the role of the Pangu engine. For example, shells explode on the ground, leaving potholes on the ground, and at the same time cause shock waves to bounce players away, shell fragments cause damage to players, etc., can be used as games. gimmick."
Lin Zhaoxu thought for a while: "Hmm... sounds good. That is to say, it is just some improvements and optimizations for the current traditional game mode, new content, and at the same time, it focuses on the performance of the physics engine, instead of learning from European and American manufacturers. "
Qin Xiao nodded: "Yes. It's not practical to learn from European and American manufacturers. On the one hand, our ability is not enough, and on the other hand, domestic players really don't like that. At least the vast majority of players in "Wolf Soul" are just for the sake of chug. Refreshing, there is basically no plot requirement for fps games."
Lin Zhaoxu nodded, apparently he agreed more with Qin Xiao's statement.
Qin Xiao's plan is equivalent to a compromise, based on "Wolf Soul", adding a larger map, more abundant firearms, vehicles and modern weapons, while still using online battles as the main gameplay, adapting as much as possible The taste of domestic players.
Although there will still be a little bit of risk, it is obviously a lot of gimmicks and it is worth trying.
Lin Zhaoxu thought for a moment: "Okay, then let's tentatively decide on this plan. Qin Xiao, you are responsible for it yourself."
Qin Xiao nodded: "No problem."
Lin Zhaoxu is very clear that although Qin Xiao's plan has some risks, it is completely within the controllable range. Even if the game does not become a big hit, it should not be difficult to ensure profitability.
After all, they are mainly considering the domestic market, and their competitors are "Fire Assault" and "Watching Pioneer".
Lin Zhaoxu looked at Jin Jieguang: "In addition, pay more attention to the trends of Zen Interactive Entertainment and Thunder Interactive Entertainment. They should have also received the notice from the gaming committee. Especially Chen Mo, pay more attention."
Jin Jieguang nodded: "Don't worry, Mr. Lin!"
Qin Xiao said: "It's okay, don't worry too much. When it comes to funds and background in the fps field, we are obviously better. What's more, "Overwatch" has not been very successful, which shows that innovation in the fps field is actually very important. Difficult. In the field of traditional FPS, we have various data of a large number of players of "Wolf Soul", and we have an absolute advantage in this regard."
Sun Bing also nodded and said: "Yes, I think Chen Mo's "Overwatch" is indeed an important attempt in the fps field, but the result is not optimistic. It is impossible for him to think of new innovations in the short term, right?"